qt6-bb10/src/network/socket/qlocalsocket_p.h

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4.0 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QLOCALSOCKET_P_H
#define QLOCALSOCKET_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QLocalSocket class. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <QtNetwork/private/qtnetworkglobal_p.h>
#include "qlocalsocket.h"
#include "private/qiodevice_p.h"
#include <qtimer.h>
QT_REQUIRE_CONFIG(localserver);
#if defined(QT_LOCALSOCKET_TCP)
# include "qtcpsocket.h"
#elif defined(Q_OS_WIN)
# include "private/qwindowspipereader_p.h"
# include "private/qwindowspipewriter_p.h"
# include <qwineventnotifier.h>
#else
# include "private/qabstractsocketengine_p.h"
# include <qtcpsocket.h>
# include <qsocketnotifier.h>
# include <errno.h>
#endif
struct sockaddr_un;
QT_BEGIN_NAMESPACE
#if !defined(Q_OS_WIN) || defined(QT_LOCALSOCKET_TCP)
class QLocalUnixSocket : public QTcpSocket
{
public:
QLocalUnixSocket() : QTcpSocket()
{
};
inline void setSocketState(QAbstractSocket::SocketState state)
{
QTcpSocket::setSocketState(state);
};
inline void setErrorString(const QString &string)
{
QTcpSocket::setErrorString(string);
}
inline void setSocketError(QAbstractSocket::SocketError error)
{
QTcpSocket::setSocketError(error);
}
inline qint64 readData(char *data, qint64 maxSize) override
{
return QTcpSocket::readData(data, maxSize);
}
inline qint64 writeData(const char *data, qint64 maxSize) override
{
return QTcpSocket::writeData(data, maxSize);
}
};
#endif //#if !defined(Q_OS_WIN) || defined(QT_LOCALSOCKET_TCP)
class QLocalSocketPrivate : public QIODevicePrivate
{
public:
Q_DECLARE_PUBLIC(QLocalSocket)
QLocalSocketPrivate();
void init();
#if defined(QT_LOCALSOCKET_TCP)
QLocalUnixSocket* tcpSocket;
bool ownsTcpSocket;
void setSocket(QLocalUnixSocket*);
QString generateErrorString(QLocalSocket::LocalSocketError, const QString &function) const;
void setErrorAndEmit(QLocalSocket::LocalSocketError, const QString &function);
void _q_stateChanged(QAbstractSocket::SocketState newState);
void _q_errorOccurred(QAbstractSocket::SocketError newError);
#elif defined(Q_OS_WIN)
~QLocalSocketPrivate();
qint64 pipeWriterBytesToWrite() const;
void _q_canRead();
void _q_bytesWritten(qint64 bytes);
void _q_pipeClosed();
void _q_winError(ulong windowsError, const QString &function);
void _q_writeFailed();
HANDLE handle;
QWindowsPipeWriter *pipeWriter;
QWindowsPipeReader *pipeReader;
QLocalSocket::LocalSocketError error;
#else
QLocalUnixSocket unixSocket;
QString generateErrorString(QLocalSocket::LocalSocketError, const QString &function) const;
void setErrorAndEmit(QLocalSocket::LocalSocketError, const QString &function);
void _q_stateChanged(QAbstractSocket::SocketState newState);
void _q_errorOccurred(QAbstractSocket::SocketError newError);
void _q_connectToSocket();
void _q_abortConnectionAttempt();
void cancelDelayedConnect();
void describeSocket(qintptr socketDescriptor);
static bool parseSockaddr(const sockaddr_un &addr, uint len,
QString &fullServerName, QString &serverName, bool &abstractNamespace);
QSocketNotifier *delayConnect;
QTimer *connectTimer;
QString connectingName;
int connectingSocket;
QIODevice::OpenMode connectingOpenMode;
#endif
QLocalSocket::LocalSocketState state;
QString serverName;
QString fullServerName;
#if defined(Q_OS_WIN) && !defined(QT_LOCALSOCKET_TCP)
bool emittedReadyRead;
bool emittedBytesWritten;
#endif
Q_OBJECT_BINDABLE_PROPERTY(QLocalSocketPrivate, QLocalSocket::SocketOptions, socketOptions)
};
QT_END_NAMESPACE
#endif // QLOCALSOCKET_P_H