qt6-bb10/tests
Marc Mutz db8167c224 QPen: add move constructor
After this change, the relation between copy/move constructor calls in QtGui is
something like 40/16.

A moved-from QPen can only be copied, assigned-to or else destroyed. This required
adding a nullptr check to the copy ctor and the dtor and rewriting copy assignment
(which used non-nullptr-safe qAtomicAssign) in terms of copy construction and
swapping.

Extensive tests included. They are implemented such that they work in C++98 as well
as C++11 mode, but they naturally test move semantics only in a C++11 build.

Change-Id: If68f37c10b8eeefb2478cbae386cd2e38b4f6e19
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2014-02-28 21:27:41 +01:00
..
auto QPen: add move constructor 2014-02-28 21:27:41 +01:00
baselineserver WinRT: Fix various test compilations 2013-10-02 12:36:05 +02:00
benchmarks network: add support for the SPDY protocol 2014-02-19 21:44:15 +01:00
global tst_bic: Add linux-gcc-ia32 bic data for QtXml 2013-01-16 08:25:28 +01:00
manual network: add support for the SPDY protocol 2014-02-19 21:44:15 +01:00
shared Use a fake directory model instead of QDirModel in item view tests. 2014-01-27 15:40:17 +01:00
README Doc: Fix references to Qt Test 2013-01-30 01:35:06 +01:00
tests.pro iOS: Enable building of basic tests 2014-01-22 12:35:17 +01:00

README

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.