71 lines
2.4 KiB
Plaintext
71 lines
2.4 KiB
Plaintext
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:FDL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Free Documentation License Usage
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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** Foundation and appearing in the file included in the packaging of
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** this file. Please review the following information to ensure
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** the GNU Free Documentation License version 1.3 requirements
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** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\class QEGLNativeContext
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\inmodule QtPlatformHeaders
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\since 5.4
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\brief A class encapsulating an EGL context and display handle.
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\note There is no binary compatibility guarantee for this class, meaning
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that an application using it is only guaranteed to work with the Qt version it was
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developed against.
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\note Due to being public while relying on otherwise hidden EGL types, this header
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itself does not include \c{EGL/egl.h}. It is the application's responsibility to
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include egl.h with any appropriate defines (for example, \c{MESA_EGL_NO_X11_HEADERS}
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or other vendor-specific defines controlling the typedefs for EGL's native resources)
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before this header.
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\sa QOpenGLContext::setNativeHandle(), QOpenGLContext::nativeHandle()
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*/
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/*!
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\fn EGLContext QEGLNativeContext::context() const
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\return the EGL context.
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*/
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/*!
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\fn EGLDisplay QEGLNativeContext::display() const
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\return the EGL display.
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*/
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/*!
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\fn QEGLNativeContext::QEGLNativeContext()
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Construct a new instance with no handles.
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*/
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/*!
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\fn QEGLNativeContext::QEGLNativeContext(EGLContext ctx, EGLDisplay dpy)
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Constructs a new instance with the provided \a ctx and \a dpy handles.
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*/
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