We're setting the default texture unit anyway, and glActiveTexture would require resolving through QOpenGLFunctions. Task-number: QTBUG-24555 Change-Id: Id8d660baaa1532e7b8e623673f501703c76fac65 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> |
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| .. | ||
| cube.desktop | ||
| cube.png | ||
| cube.pro | ||
| fshader.glsl | ||
| geometryengine.cpp | ||
| geometryengine.h | ||
| main.cpp | ||
| mainwidget.cpp | ||
| mainwidget.h | ||
| shaders.qrc | ||
| textures.qrc | ||
| vshader.glsl | ||