set m_textureResource to 0 after freeing it, to ensure we allocate a new one two lines below before using it again 5 lines below. Change-Id: Ib9c4de94aefed91f15d0fab0cd3c774a64f2f891 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> |
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| .. | ||
| accessible | ||
| animation | ||
| image | ||
| kernel | ||
| math3d | ||
| opengl | ||
| painting | ||
| text | ||
| util | ||
| gui.pro | ||