qt6-bb10/examples/corelib/serialization/savegame
Edward Welbourne 5a3784bba3 Flip string comparisons in savegame example
This follows up to commit 9834e80833,
fixing an accidental flip to the meaning of keywords on the
command-line. If the first word is "load" we should load a prior game,
not start a new one; if the second is "binary" we should use CBOR, the
binary format, not JSON.

Pick-to: 6.5
Task-number: QTBUG-111228
Change-Id: If29070777daf68f2f959bc1ec4ffd67ba90b28ba
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
2023-05-04 15:05:16 +02:00
..
doc/src savegame ex.: revamp the way we (de)serialize JSON 2023-05-03 21:36:14 +02:00
CMakeLists.txt Examples: Use PRIVATE CMake linkage 2022-11-30 14:48:50 +01:00
character.cpp savegame ex.: revamp the way we (de)serialize JSON 2023-05-03 21:36:14 +02:00
character.h savegame ex.: revamp the way we (de)serialize JSON 2023-05-03 21:36:14 +02:00
game.cpp savegame ex.: revamp the way we (de)serialize JSON 2023-05-03 21:36:14 +02:00
game.h savegame ex.: revamp the way we (de)serialize JSON 2023-05-03 21:36:14 +02:00
level.cpp savegame ex.: revamp the way we (de)serialize JSON 2023-05-03 21:36:14 +02:00
level.h savegame ex.: revamp the way we (de)serialize JSON 2023-05-03 21:36:14 +02:00
main.cpp Flip string comparisons in savegame example 2023-05-04 15:05:16 +02:00
savegame.pro Add cmdline feature to qmake 2019-02-18 07:12:14 +00:00