118 lines
4.9 KiB
C++
118 lines
4.9 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the plugins of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QWINDOWSWINDOWFUNCTIONS_H
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#define QWINDOWSWINDOWFUNCTIONS_H
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#include <QtCore/QByteArray>
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#include <QtGui/QGuiApplication>
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QT_BEGIN_NAMESPACE
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class QWindow;
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class QWindowsWindowFunctions {
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public:
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enum TouchWindowTouchType {
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NormalTouch = 0x00000000,
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FineTouch = 0x00000001,
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WantPalmTouch = 0x00000002
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};
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Q_DECLARE_FLAGS(TouchWindowTouchTypes, TouchWindowTouchType)
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enum WindowActivationBehavior {
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DefaultActivateWindow,
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AlwaysActivateWindow
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};
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typedef void (*SetTouchWindowTouchType)(QWindow *window, QWindowsWindowFunctions::TouchWindowTouchTypes touchType);
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static const QByteArray setTouchWindowTouchTypeIdentifier() { return QByteArrayLiteral("WindowsSetTouchWindowTouchType"); }
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static void setTouchWindowTouchType(QWindow *window, TouchWindowTouchTypes type)
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{
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SetTouchWindowTouchType func = reinterpret_cast<SetTouchWindowTouchType>(QGuiApplication::platformFunction(setTouchWindowTouchTypeIdentifier()));
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if (func)
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func(window, type);
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}
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typedef void (*SetHasBorderInFullScreen)(QWindow *window, bool border);
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static const QByteArray setHasBorderInFullScreenIdentifier() { return QByteArrayLiteral("WindowsSetHasBorderInFullScreen"); }
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static void setHasBorderInFullScreen(QWindow *window, bool border)
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{
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SetHasBorderInFullScreen func = reinterpret_cast<SetHasBorderInFullScreen>(QGuiApplication::platformFunction(setHasBorderInFullScreenIdentifier()));
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if (func)
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func(window, border);
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}
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typedef void (*SetHasBorderInFullScreenDefault)(bool border);
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static const QByteArray setHasBorderInFullScreenDefaultIdentifier() { return QByteArrayLiteral("WindowsSetHasBorderInFullScreenDefault"); }
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static void setHasBorderInFullScreenDefault(bool border)
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{
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auto func = reinterpret_cast<SetHasBorderInFullScreenDefault>(QGuiApplication::platformFunction(setHasBorderInFullScreenDefaultIdentifier()));
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if (func)
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func(border);
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}
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typedef void (*SetWindowActivationBehaviorType)(WindowActivationBehavior);
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static const QByteArray setWindowActivationBehaviorIdentifier() { return QByteArrayLiteral("WindowsSetWindowActivationBehavior"); }
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static void setWindowActivationBehavior(WindowActivationBehavior behavior)
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{
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SetWindowActivationBehaviorType func = reinterpret_cast<SetWindowActivationBehaviorType>(QGuiApplication::platformFunction(setWindowActivationBehaviorIdentifier()));
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if (func)
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func(behavior);
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}
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typedef bool (*IsTabletModeType)();
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static const QByteArray isTabletModeIdentifier() { return QByteArrayLiteral("WindowsIsTabletMode"); }
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static bool isTabletMode()
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{
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IsTabletModeType func = reinterpret_cast<IsTabletModeType>(QGuiApplication::platformFunction(isTabletModeIdentifier()));
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return func && func();
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}
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};
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Q_DECLARE_OPERATORS_FOR_FLAGS(QWindowsWindowFunctions::TouchWindowTouchTypes)
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QT_END_NAMESPACE
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#endif // QWINDOWSWINDOWFUNCTIONS_H
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