Previously when a new QOpenGLFramebufferObject was bound, the QOpenGLContextPrivate::qgl_current_fbo member was also updated to point to this new object. But if a user called QOpenGLFramebufferObject::bindDefault(), qgl_current_fbo was not unset, meaning that if the FBO object would be deleted at some point, qgl_current_fbo would be a dangling pointer. This patch makes sure to clear the value of qgl_current_fbo when bindDefault() is called. It is cleared, and not set to point to another object because the default platform OpenGL FBO is not backed by a QOpenGLFramebufferObject. Task-number: QTBUG-56296 Change-Id: I68b53d8b446660accdf5841df3d168ee2f133a90 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> |
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| image | ||
| itemmodels | ||
| kernel | ||
| math3d | ||
| painting | ||
| qopengl | ||
| qopenglconfig | ||
| text | ||
| util | ||
| gui.pro | ||