qt6-bb10/src/widgets/kernel/qshortcut_widgets.cpp

359 lines
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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWidgets module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qshortcut.h"
#include "private/qshortcut_p.h"
#include "private/qwidget_p.h"
#include <qevent.h>
#if QT_CONFIG(whatsthis)
#include <qwhatsthis.h>
#endif
#if QT_CONFIG(menu)
#include <qmenu.h>
#endif
#if QT_CONFIG(menubar)
#include <qmenubar.h>
#endif
#include <qapplication.h>
#include <private/qapplication_p.h>
#include <private/qshortcutmap_p.h>
#if QT_CONFIG(action)
# include <private/qaction_p.h>
#endif
#include <private/qwidgetwindow_p.h>
#include <qpa/qplatformmenu.h>
QT_BEGIN_NAMESPACE
static bool correctWidgetContext(Qt::ShortcutContext context, QWidget *w, QWidget *active_window);
#if QT_CONFIG(graphicsview)
static bool correctGraphicsWidgetContext(Qt::ShortcutContext context, QGraphicsWidget *w, QWidget *active_window);
#endif
#if QT_CONFIG(action)
static bool correctActionContext(Qt::ShortcutContext context, QAction *a, QWidget *active_window);
#endif
/*! \internal
Returns \c true if the widget \a w is a logical sub window of the current
top-level widget.
*/
bool qWidgetShortcutContextMatcher(QObject *object, Qt::ShortcutContext context)
{
Q_ASSERT_X(object, "QShortcutMap", "Shortcut has no owner. Illegal map state!");
QWidget *active_window = QApplication::activeWindow();
// popups do not become the active window,
// so we fake it here to get the correct context
// for the shortcut system.
if (QApplication::activePopupWidget())
active_window = QApplication::activePopupWidget();
if (!active_window) {
QWindow *qwindow = QGuiApplication::focusWindow();
if (qwindow && qwindow->isActive()) {
while (qwindow) {
if (auto widgetWindow = qobject_cast<QWidgetWindow *>(qwindow)) {
active_window = widgetWindow->widget();
break;
}
qwindow = qwindow->parent();
}
}
}
if (!active_window)
return false;
#if QT_CONFIG(action)
if (auto a = qobject_cast<QAction *>(object))
return correctActionContext(context, a, active_window);
#endif
#if QT_CONFIG(graphicsview)
if (auto gw = qobject_cast<QGraphicsWidget *>(object))
return correctGraphicsWidgetContext(context, gw, active_window);
#endif
auto w = qobject_cast<QWidget *>(object);
if (!w) {
if (auto s = qobject_cast<QShortcut *>(object))
w = s->parentWidget();
}
if (!w) {
auto qwindow = qobject_cast<QWindow *>(object);
while (qwindow) {
if (auto widget_window = qobject_cast<QWidgetWindow *>(qwindow)) {
w = widget_window->widget();
break;
}
qwindow = qwindow->parent();
}
}
if (!w)
return false;
return correctWidgetContext(context, w, active_window);
}
static bool correctWidgetContext(Qt::ShortcutContext context, QWidget *w, QWidget *active_window)
{
bool visible = w->isVisible();
#if QT_CONFIG(menubar)
if (auto menuBar = qobject_cast<QMenuBar *>(w)) {
if (auto *pmb = menuBar->platformMenuBar()) {
if (menuBar->parentWidget()) {
visible = true;
} else {
if (auto *ww = qobject_cast<QWidgetWindow *>(pmb->parentWindow()))
w = ww->widget(); // Good enough since we only care about the window
else
return false; // This is not a QWidget window. We won't deliver
}
}
}
#endif
if (!visible || !w->isEnabled())
return false;
if (context == Qt::ApplicationShortcut)
return QApplicationPrivate::tryModalHelper(w, nullptr); // true, unless w is shadowed by a modal dialog
if (context == Qt::WidgetShortcut)
return w == QApplication::focusWidget();
if (context == Qt::WidgetWithChildrenShortcut) {
const QWidget *tw = QApplication::focusWidget();
while (tw && tw != w && (tw->windowType() == Qt::Widget || tw->windowType() == Qt::Popup || tw->windowType() == Qt::SubWindow))
tw = tw->parentWidget();
return tw == w;
}
// Below is Qt::WindowShortcut context
QWidget *tlw = w->window();
#if QT_CONFIG(graphicsview)
if (auto topData = static_cast<QWidgetPrivate *>(QObjectPrivate::get(tlw))->extra.get()) {
if (topData->proxyWidget) {
bool res = correctGraphicsWidgetContext(context, topData->proxyWidget, active_window);
return res;
}
}
#endif
if (active_window && active_window != tlw) {
/* if a floating tool window is active, keep shortcuts on the parent working.
* and if a popup window is active (f.ex a completer), keep shortcuts on the
* focus proxy working */
if (active_window->windowType() == Qt::Tool && active_window->parentWidget()) {
active_window = active_window->parentWidget()->window();
} else if (active_window->windowType() == Qt::Popup && active_window->focusProxy()) {
active_window = active_window->focusProxy()->window();
}
}
if (active_window != tlw) {
#if QT_CONFIG(menubar)
// If the tlw is a QMenuBar then we allow it to proceed as this indicates that
// the QMenuBar is a parentless one and is therefore used for multiple top level
// windows in the application. This is common on macOS platforms for example.
if (!qobject_cast<QMenuBar *>(tlw))
#endif
return false;
}
/* if we live in a MDI subwindow, ignore the event if we are
not the active document window */
const QWidget* sw = w;
while (sw && !(sw->windowType() == Qt::SubWindow) && !sw->isWindow())
sw = sw->parentWidget();
if (sw && (sw->windowType() == Qt::SubWindow)) {
QWidget *focus_widget = QApplication::focusWidget();
while (focus_widget && focus_widget != sw)
focus_widget = focus_widget->parentWidget();
return sw == focus_widget;
}
#if defined(DEBUG_QSHORTCUTMAP)
qDebug().nospace() << "..true [Pass-through]";
#endif
return QApplicationPrivate::tryModalHelper(w, nullptr);
}
#if QT_CONFIG(graphicsview)
static bool correctGraphicsWidgetContext(Qt::ShortcutContext context, QGraphicsWidget *w, QWidget *active_window)
{
bool visible = w->isVisible();
#if defined(Q_OS_DARWIN) && QT_CONFIG(menubar)
if (!QCoreApplication::testAttribute(Qt::AA_DontUseNativeMenuBar) && qobject_cast<QMenuBar *>(w))
visible = true;
#endif
if (!visible || !w->isEnabled() || !w->scene())
return false;
if (context == Qt::ApplicationShortcut) {
// Applicationwide shortcuts are always reachable unless their owner
// is shadowed by modality. In QGV there's no modality concept, but we
// must still check if all views are shadowed.
const auto &views = w->scene()->views();
for (auto view : views) {
if (QApplicationPrivate::tryModalHelper(view, nullptr))
return true;
}
return false;
}
if (context == Qt::WidgetShortcut)
return static_cast<QGraphicsItem *>(w) == w->scene()->focusItem();
if (context == Qt::WidgetWithChildrenShortcut) {
const QGraphicsItem *ti = w->scene()->focusItem();
if (ti && ti->isWidget()) {
const auto *tw = static_cast<const QGraphicsWidget *>(ti);
while (tw && tw != w && (tw->windowType() == Qt::Widget || tw->windowType() == Qt::Popup))
tw = tw->parentWidget();
return tw == w;
}
return false;
}
// Below is Qt::WindowShortcut context
// Find the active view (if any).
const auto &views = w->scene()->views();
QGraphicsView *activeView = nullptr;
for (auto view : views) {
if (view->window() == active_window) {
activeView = view;
break;
}
}
if (!activeView)
return false;
// The shortcut is reachable if owned by a windowless widget, or if the
// widget's window is the same as the focus item's window.
QGraphicsWidget *a = w->scene()->activeWindow();
return !w->window() || a == w->window();
}
#endif
#if QT_CONFIG(action)
static bool correctActionContext(Qt::ShortcutContext context, QAction *a, QWidget *active_window)
{
const QObjectList associatedObjects = a->associatedObjects();
#if defined(DEBUG_QSHORTCUTMAP)
if (associatedObjects.isEmpty())
qDebug() << a << "not connected to any widgets; won't trigger";
#endif
for (auto object : associatedObjects) {
#if QT_CONFIG(menu)
if (auto menu = qobject_cast<QMenu *>(object)) {
#ifdef Q_OS_DARWIN
// On Mac, menu item shortcuts are processed before reaching any window.
// That means that if a menu action shortcut has not been already processed
// (and reaches this point), then the menu item itself has been disabled.
// This occurs at the QPA level on Mac, where we disable all the Cocoa menus
// when showing a modal window. (Notice that only the QPA menu is disabled,
// not the QMenu.) Since we can also reach this code by climbing the menu
// hierarchy (see below), or when the shortcut is not a key-equivalent, we
// need to check whether the QPA menu is actually disabled.
// When there is no QPA menu, there will be no QCocoaMenuDelegate checking
// for the actual shortcuts. We can then fallback to our own logic.
QPlatformMenu *pm = menu->platformMenu();
if (pm && !pm->isEnabled())
continue;
#endif
QAction *a = menu->menuAction();
if (correctActionContext(context, a, active_window))
return true;
} else
#endif
if (auto widget = qobject_cast<QWidget*>(object)) {
if (correctWidgetContext(context, widget, active_window))
return true;
}
#if QT_CONFIG(graphicsview)
else if (auto graphicsWidget = qobject_cast<QGraphicsWidget*>(object)) {
if (correctGraphicsWidgetContext(context, graphicsWidget, active_window))
return true;
}
#endif
}
return false;
}
#endif // QT_CONFIG(action)
class QtWidgetsShortcutPrivate : public QShortcutPrivate
{
Q_DECLARE_PUBLIC(QShortcut)
public:
QtWidgetsShortcutPrivate() = default;
QShortcutMap::ContextMatcher contextMatcher() const override
{ return qWidgetShortcutContextMatcher; }
bool handleWhatsThis() override;
};
bool QtWidgetsShortcutPrivate::handleWhatsThis()
{
#if QT_CONFIG(whatsthis)
if (QWhatsThis::inWhatsThisMode()) {
QWhatsThis::showText(QCursor::pos(), sc_whatsthis);
return true;
}
#endif
return false;
}
QShortcutPrivate *QApplicationPrivate::createShortcutPrivate() const
{
return new QtWidgetsShortcutPrivate;
}
QT_END_NAMESPACE