qt6-bb10/src/opengl/qopenglfunctions_3_3_compat...

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// Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
/***************************************************************************
** This file was generated by glgen version 0.1
** Command line was: glgen
**
** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
**
** This is an auto-generated file.
** Do not edit! All changes made to it will be lost.
**
****************************************************************************/
#include "qopenglfunctions_3_3_compatibility.h"
#include "qopenglcontext.h"
QT_BEGIN_NAMESPACE
/*!
\class QOpenGLFunctions_3_3_Compatibility
\inmodule QtOpenGL
\since 5.1
\wrapper
\brief The QOpenGLFunctions_3_3_Compatibility class provides all functions for OpenGL 3.3 compatibility profile.
This class is a wrapper for functions from OpenGL 3.3 compatibility profile.
See reference pages on \l {http://www.opengl.org/sdk/docs/}{opengl.org}
for function documentation.
\sa QAbstractOpenGLFunctions
*/
QOpenGLFunctions_3_3_Compatibility::QOpenGLFunctions_3_3_Compatibility()
: QAbstractOpenGLFunctions()
, d_1_0_Core(nullptr)
, d_1_1_Core(nullptr)
, d_1_2_Core(nullptr)
, d_1_3_Core(nullptr)
, d_1_4_Core(nullptr)
, d_1_5_Core(nullptr)
, d_2_0_Core(nullptr)
, d_2_1_Core(nullptr)
, d_3_0_Core(nullptr)
, d_3_1_Core(nullptr)
, d_3_2_Core(nullptr)
, d_3_3_Core(nullptr)
, d_1_0_Deprecated(nullptr)
, d_1_1_Deprecated(nullptr)
, d_1_2_Deprecated(nullptr)
, d_1_3_Deprecated(nullptr)
, d_1_4_Deprecated(nullptr)
, m_reserved_2_0_Deprecated(nullptr)
, d_3_3_Deprecated(nullptr)
{
}
QOpenGLFunctions_3_3_Compatibility::~QOpenGLFunctions_3_3_Compatibility()
{
if (d_1_0_Core) {
d_1_0_Core->refs.deref();
Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
}
if (d_1_1_Core) {
d_1_1_Core->refs.deref();
Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
}
if (d_1_2_Core) {
d_1_2_Core->refs.deref();
Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
}
if (d_1_3_Core) {
d_1_3_Core->refs.deref();
Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
}
if (d_1_4_Core) {
d_1_4_Core->refs.deref();
Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
}
if (d_1_5_Core) {
d_1_5_Core->refs.deref();
Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
}
if (d_2_0_Core) {
d_2_0_Core->refs.deref();
Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
}
if (d_2_1_Core) {
d_2_1_Core->refs.deref();
Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
}
if (d_3_0_Core) {
d_3_0_Core->refs.deref();
Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
}
if (d_3_1_Core) {
d_3_1_Core->refs.deref();
Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
}
if (d_3_2_Core) {
d_3_2_Core->refs.deref();
Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
}
if (d_3_3_Core) {
d_3_3_Core->refs.deref();
Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
}
if (d_1_0_Deprecated) {
d_1_0_Deprecated->refs.deref();
Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
}
if (d_1_1_Deprecated) {
d_1_1_Deprecated->refs.deref();
Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
}
if (d_1_2_Deprecated) {
d_1_2_Deprecated->refs.deref();
Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
}
if (d_1_3_Deprecated) {
d_1_3_Deprecated->refs.deref();
Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
}
if (d_1_4_Deprecated) {
d_1_4_Deprecated->refs.deref();
Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
}
if (d_3_3_Deprecated) {
d_3_3_Deprecated->refs.deref();
Q_ASSERT(d_3_3_Deprecated->refs.loadRelaxed());
}
}
bool QOpenGLFunctions_3_3_Compatibility::initializeOpenGLFunctions()
{
if ( isInitialized() )
return true;
QOpenGLContext* context = QOpenGLContext::currentContext();
// If owned by a context object make sure it is current.
// Also check that current context is capable of resolving all needed functions
if (((owningContext() && owningContext() == context) || !owningContext())
&& QOpenGLFunctions_3_3_Compatibility::isContextCompatible(context))
{
// Associate with private implementation, creating if necessary
// Function pointers in the backends are resolved at creation time
QOpenGLVersionFunctionsBackend* d = nullptr;
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_0_CoreBackend::versionStatus());
d_1_0_Core = static_cast<QOpenGLFunctions_1_0_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_1_CoreBackend::versionStatus());
d_1_1_Core = static_cast<QOpenGLFunctions_1_1_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_2_CoreBackend::versionStatus());
d_1_2_Core = static_cast<QOpenGLFunctions_1_2_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_3_CoreBackend::versionStatus());
d_1_3_Core = static_cast<QOpenGLFunctions_1_3_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_4_CoreBackend::versionStatus());
d_1_4_Core = static_cast<QOpenGLFunctions_1_4_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_5_CoreBackend::versionStatus());
d_1_5_Core = static_cast<QOpenGLFunctions_1_5_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_0_CoreBackend::versionStatus());
d_2_0_Core = static_cast<QOpenGLFunctions_2_0_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_1_CoreBackend::versionStatus());
d_2_1_Core = static_cast<QOpenGLFunctions_2_1_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_0_CoreBackend::versionStatus());
d_3_0_Core = static_cast<QOpenGLFunctions_3_0_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_1_CoreBackend::versionStatus());
d_3_1_Core = static_cast<QOpenGLFunctions_3_1_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_2_CoreBackend::versionStatus());
d_3_2_Core = static_cast<QOpenGLFunctions_3_2_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_3_CoreBackend::versionStatus());
d_3_3_Core = static_cast<QOpenGLFunctions_3_3_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_0_DeprecatedBackend::versionStatus());
d_1_0_Deprecated = static_cast<QOpenGLFunctions_1_0_DeprecatedBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_1_DeprecatedBackend::versionStatus());
d_1_1_Deprecated = static_cast<QOpenGLFunctions_1_1_DeprecatedBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_2_DeprecatedBackend::versionStatus());
d_1_2_Deprecated = static_cast<QOpenGLFunctions_1_2_DeprecatedBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_3_DeprecatedBackend::versionStatus());
d_1_3_Deprecated = static_cast<QOpenGLFunctions_1_3_DeprecatedBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_4_DeprecatedBackend::versionStatus());
d_1_4_Deprecated = static_cast<QOpenGLFunctions_1_4_DeprecatedBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_3_DeprecatedBackend::versionStatus());
d_3_3_Deprecated = static_cast<QOpenGLFunctions_3_3_DeprecatedBackend*>(d);
d->refs.ref();
QAbstractOpenGLFunctions::initializeOpenGLFunctions();
}
return isInitialized();
}
bool QOpenGLFunctions_3_3_Compatibility::isContextCompatible(QOpenGLContext *context)
{
Q_ASSERT(context);
QSurfaceFormat f = context->format();
const QPair<int, int> v = qMakePair(f.majorVersion(), f.minorVersion());
if (v < qMakePair(3, 3))
return false;
if (f.profile() == QSurfaceFormat::CoreProfile)
return false;
return true;
}
QOpenGLVersionProfile QOpenGLFunctions_3_3_Compatibility::versionProfile()
{
QOpenGLVersionProfile v;
v.setVersion(3, 3);
v.setProfile(QSurfaceFormat::CompatibilityProfile);
return v;
}
QT_END_NAMESPACE