qt6-bb10/src/corelib/kernel/qeventdispatcher_wasm.cpp

1000 lines
32 KiB
C++

// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qeventdispatcher_wasm_p.h"
#include <QtCore/private/qabstracteventdispatcher_p.h> // for qGlobalPostedEventsCount()
#include <QtCore/qcoreapplication.h>
#include <QtCore/qthread.h>
#include <QtCore/qsocketnotifier.h>
#include <QtCore/private/qstdweb_p.h>
#include "emscripten.h"
#include <emscripten/html5.h>
#include <emscripten/threading.h>
#include <emscripten/val.h>
using namespace std::chrono;
using namespace std::chrono_literals;
QT_BEGIN_NAMESPACE
// using namespace emscripten;
Q_LOGGING_CATEGORY(lcEventDispatcher, "qt.eventdispatcher");
Q_LOGGING_CATEGORY(lcEventDispatcherTimers, "qt.eventdispatcher.timers");
#if QT_CONFIG(thread)
#define LOCK_GUARD(M) std::lock_guard<std::mutex> lock(M)
#else
#define LOCK_GUARD(M)
#endif
// Emscripten asyncify currently supports one level of suspend -
// recursion is not permitted. We track the suspend state here
// on order to fail (more) gracefully, but we can of course only
// track Qts own usage of asyncify.
static bool g_is_asyncify_suspended = false;
#if defined(QT_STATIC)
static bool useAsyncify()
{
return qstdweb::haveAsyncify();
}
static bool useJspi()
{
return qstdweb::haveJspi();
}
// clang-format off
EM_ASYNC_JS(void, qt_jspi_suspend_js, (), {
++Module.qtJspiSuspensionCounter;
await new Promise(resolve => {
Module.qtAsyncifyWakeUp.push(resolve);
});
});
EM_JS(bool, qt_jspi_resume_js, (), {
if (!Module.qtJspiSuspensionCounter)
return false;
--Module.qtJspiSuspensionCounter;
setTimeout(() => {
const wakeUp = (Module.qtAsyncifyWakeUp ?? []).pop();
if (wakeUp) wakeUp();
});
return true;
});
EM_JS(bool, qt_jspi_can_resume_js, (), {
return Module.qtJspiSuspensionCounter > 0;
});
EM_JS(void, init_jspi_support_js, (), {
Module.qtAsyncifyWakeUp = [];
Module.qtJspiSuspensionCounter = 0;
});
// clang-format on
void initJspiSupport() {
init_jspi_support_js();
}
Q_CONSTRUCTOR_FUNCTION(initJspiSupport);
// clang-format off
EM_JS(void, qt_asyncify_suspend_js, (), {
if (Module.qtSuspendId === undefined)
Module.qtSuspendId = 0;
let sleepFn = (wakeUp) => {
Module.qtAsyncifyWakeUp = wakeUp;
};
++Module.qtSuspendId;
return Asyncify.handleSleep(sleepFn);
});
EM_JS(void, qt_asyncify_resume_js, (), {
let wakeUp = Module.qtAsyncifyWakeUp;
if (wakeUp == undefined)
return;
Module.qtAsyncifyWakeUp = undefined;
const suspendId = Module.qtSuspendId;
// Delayed wakeup with zero-timer. Workaround/fix for
// https://github.com/emscripten-core/emscripten/issues/10515
setTimeout(() => {
// Another suspend occurred while the timeout was in queue.
if (Module.qtSuspendId !== suspendId)
return;
wakeUp();
});
});
// clang-format on
#else
// EM_JS is not supported for side modules; disable asyncify
static bool useAsyncify()
{
return false;
}
static bool useJspi()
{
return false;
}
void qt_jspi_suspend_js()
{
Q_UNREACHABLE();
}
bool qt_jspi_resume_js()
{
Q_UNREACHABLE();
return false;
}
bool qt_jspi_can_resume_js()
{
Q_UNREACHABLE();
return false;
}
void qt_asyncify_suspend_js()
{
Q_UNREACHABLE();
}
void qt_asyncify_resume_js()
{
Q_UNREACHABLE();
}
#endif // defined(QT_STATIC)
// Suspends the main thread until qt_asyncify_resume() is called. Returns
// false immediately if Qt has already suspended the main thread (recursive
// suspend is not supported by Emscripten). Returns true (after resuming),
// if the thread was suspended.
bool qt_asyncify_suspend()
{
if (g_is_asyncify_suspended)
return false;
g_is_asyncify_suspended = true;
qt_asyncify_suspend_js();
return true;
}
// Wakes any currently suspended main thread. Returns true if the main
// thread was suspended, in which case it will now be asynchronously woken.
void qt_asyncify_resume()
{
if (!g_is_asyncify_suspended)
return;
g_is_asyncify_suspended = false;
qt_asyncify_resume_js();
}
Q_CONSTINIT QEventDispatcherWasm *QEventDispatcherWasm::g_mainThreadEventDispatcher = nullptr;
#if QT_CONFIG(thread)
Q_CONSTINIT QVector<QEventDispatcherWasm *> QEventDispatcherWasm::g_secondaryThreadEventDispatchers;
Q_CONSTINIT std::mutex QEventDispatcherWasm::g_staticDataMutex;
emscripten::ProxyingQueue QEventDispatcherWasm::g_proxyingQueue;
pthread_t QEventDispatcherWasm::g_mainThread;
#endif
// ### dynamic initialization:
std::multimap<int, QSocketNotifier *> QEventDispatcherWasm::g_socketNotifiers;
std::map<int, QEventDispatcherWasm::SocketReadyState> QEventDispatcherWasm::g_socketState;
QEventDispatcherWasm::QEventDispatcherWasm()
{
// QEventDispatcherWasm operates in two main modes:
// - On the main thread:
// The event dispatcher can process native events but can't
// block and wait for new events, unless asyncify is used.
// - On a secondary thread:
// The event dispatcher can't process native events but can
// block and wait for new events.
//
// Which mode is determined by the calling thread: construct
// the event dispatcher object on the thread where it will live.
qCDebug(lcEventDispatcher) << "Creating QEventDispatcherWasm instance" << this
<< "is main thread" << emscripten_is_main_runtime_thread();
if (emscripten_is_main_runtime_thread()) {
// There can be only one main thread event dispatcher at a time; in
// addition the main instance is used by the secondary thread event
// dispatchers so we set a global pointer to it.
Q_ASSERT(g_mainThreadEventDispatcher == nullptr);
g_mainThreadEventDispatcher = this;
#if QT_CONFIG(thread)
g_mainThread = pthread_self();
#endif
// Call the "onLoaded" JavaScript callback, unless startup tasks
// have been registered which should complete first. Run async
// to make sure event dispatcher construction (in particular any
// subclass construction) has completed first.
runAsync(callOnLoadedIfRequired);
} else {
#if QT_CONFIG(thread)
std::lock_guard<std::mutex> lock(g_staticDataMutex);
g_secondaryThreadEventDispatchers.append(this);
#endif
}
}
QEventDispatcherWasm::~QEventDispatcherWasm()
{
qCDebug(lcEventDispatcher) << "Destroying QEventDispatcherWasm instance" << this;
delete m_timerInfo;
#if QT_CONFIG(thread)
if (isSecondaryThreadEventDispatcher()) {
std::lock_guard<std::mutex> lock(g_staticDataMutex);
g_secondaryThreadEventDispatchers.remove(g_secondaryThreadEventDispatchers.indexOf(this));
} else
#endif
{
if (m_timerId > 0)
emscripten_clear_timeout(m_timerId);
if (!g_socketNotifiers.empty()) {
qWarning("QEventDispatcherWasm: main thread event dispatcher deleted with active socket notifiers");
clearEmscriptenSocketCallbacks();
g_socketNotifiers.clear();
}
g_mainThreadEventDispatcher = nullptr;
if (!g_socketNotifiers.empty()) {
qWarning("QEventDispatcherWasm: main thread event dispatcher deleted with active socket notifiers");
clearEmscriptenSocketCallbacks();
g_socketNotifiers.clear();
}
g_socketState.clear();
}
}
bool QEventDispatcherWasm::isMainThreadEventDispatcher()
{
return this == g_mainThreadEventDispatcher;
}
bool QEventDispatcherWasm::isSecondaryThreadEventDispatcher()
{
return this != g_mainThreadEventDispatcher;
}
bool QEventDispatcherWasm::isValidEventDispatcherPointer(QEventDispatcherWasm *eventDispatcher)
{
if (eventDispatcher == g_mainThreadEventDispatcher)
return true;
#if QT_CONFIG(thread)
if (g_secondaryThreadEventDispatchers.contains(eventDispatcher))
return true;
#endif
return false;
}
bool QEventDispatcherWasm::processEvents(QEventLoop::ProcessEventsFlags flags)
{
qCDebug(lcEventDispatcher) << "QEventDispatcherWasm::processEvents flags" << flags;
emit awake();
if (isMainThreadEventDispatcher()) {
if (flags & QEventLoop::DialogExec)
handleDialogExec();
else if (flags & QEventLoop::ApplicationExec)
handleApplicationExec();
}
#if QT_CONFIG(thread)
{
// Reset wakeUp state: if wakeUp() was called at some point before
// this then processPostedEvents() below will service that call.
std::unique_lock<std::mutex> lock(m_mutex);
m_wakeUpCalled = false;
}
#endif
processPostedEvents();
// The processPostedEvents() call above may process an event which deletes the
// application object and the event dispatcher; stop event processing in that case.
if (!isValidEventDispatcherPointer(this))
return false;
if (m_interrupted) {
m_interrupted = false;
return false;
}
if (flags & QEventLoop::WaitForMoreEvents)
wait();
if (m_processTimers) {
m_processTimers = false;
processTimers();
}
return false;
}
void QEventDispatcherWasm::registerSocketNotifier(QSocketNotifier *notifier)
{
LOCK_GUARD(g_staticDataMutex);
bool wasEmpty = g_socketNotifiers.empty();
g_socketNotifiers.insert({notifier->socket(), notifier});
if (wasEmpty)
runOnMainThread([] { setEmscriptenSocketCallbacks(); });
}
void QEventDispatcherWasm::unregisterSocketNotifier(QSocketNotifier *notifier)
{
LOCK_GUARD(g_staticDataMutex);
auto notifiers = g_socketNotifiers.equal_range(notifier->socket());
for (auto it = notifiers.first; it != notifiers.second; ++it) {
if (it->second == notifier) {
g_socketNotifiers.erase(it);
break;
}
}
if (g_socketNotifiers.empty())
runOnMainThread([] { clearEmscriptenSocketCallbacks(); });
}
void QEventDispatcherWasm::registerTimer(Qt::TimerId timerId, Duration interval, Qt::TimerType timerType, QObject *object)
{
#ifndef QT_NO_DEBUG
if (qToUnderlying(timerId) < 1 || interval < 0ns || !object) {
qWarning("QEventDispatcherWasm::registerTimer: invalid arguments");
return;
} else if (object->thread() != thread() || thread() != QThread::currentThread()) {
qWarning("QEventDispatcherWasm::registerTimer: timers cannot be started from another "
"thread");
return;
}
#endif
qCDebug(lcEventDispatcherTimers) << "registerTimer" << int(timerId) << interval << timerType << object;
m_timerInfo->registerTimer(timerId, interval, timerType, object);
updateNativeTimer();
}
bool QEventDispatcherWasm::unregisterTimer(Qt::TimerId timerId)
{
#ifndef QT_NO_DEBUG
if (qToUnderlying(timerId) < 1) {
qWarning("QEventDispatcherWasm::unregisterTimer: invalid argument");
return false;
} else if (thread() != QThread::currentThread()) {
qWarning("QEventDispatcherWasm::unregisterTimer: timers cannot be stopped from another "
"thread");
return false;
}
#endif
qCDebug(lcEventDispatcherTimers) << "unregisterTimer" << int(timerId);
bool ans = m_timerInfo->unregisterTimer(timerId);
updateNativeTimer();
return ans;
}
bool QEventDispatcherWasm::unregisterTimers(QObject *object)
{
#ifndef QT_NO_DEBUG
if (!object) {
qWarning("QEventDispatcherWasm::unregisterTimers: invalid argument");
return false;
} else if (object->thread() != thread() || thread() != QThread::currentThread()) {
qWarning("QEventDispatcherWasm::unregisterTimers: timers cannot be stopped from another "
"thread");
return false;
}
#endif
qCDebug(lcEventDispatcherTimers) << "registerTimer" << object;
bool ans = m_timerInfo->unregisterTimers(object);
updateNativeTimer();
return ans;
}
QList<QAbstractEventDispatcher::TimerInfoV2>
QEventDispatcherWasm::timersForObject(QObject *object) const
{
#ifndef QT_NO_DEBUG
if (!object) {
qWarning("QEventDispatcherWasm:registeredTimers: invalid argument");
return {};
}
#endif
return m_timerInfo->registeredTimers(object);
}
QEventDispatcherWasm::Duration QEventDispatcherWasm::remainingTime(Qt::TimerId timerId) const
{
return m_timerInfo->remainingDuration(timerId);
}
void QEventDispatcherWasm::interrupt()
{
m_interrupted = true;
wakeUp();
}
void QEventDispatcherWasm::wakeUp()
{
// The event dispatcher thread may be blocked or suspended by
// wait(), or control may have been returned to the browser's
// event loop. Make sure the thread is unblocked or make it
// process events.
bool wasBlocked = wakeEventDispatcherThread();
// JSPI does not need a scheduled call to processPostedEvents, as the stack is not unwound
// at startup.
if (!qstdweb::haveJspi() && !wasBlocked && isMainThreadEventDispatcher()) {
{
LOCK_GUARD(m_mutex);
if (m_pendingProcessEvents)
return;
m_pendingProcessEvents = true;
}
runOnMainThreadAsync([this](){
QEventDispatcherWasm::callProcessPostedEvents(this);
});
}
}
void QEventDispatcherWasm::handleApplicationExec()
{
// Start the main loop, and then stop it on the first callback. This
// is done for the "simulateInfiniteLoop" functionality where
// emscripten_set_main_loop() throws a JS exception which returns
// control to the browser while preserving the C++ stack.
//
// Note that we don't use asyncify here: Emscripten supports one level of
// asyncify only and we want to reserve that for dialog exec() instead of
// using it for the one qApp exec().
// When JSPI is used, awaited async calls are allowed to be nested, so we
// proceed normally.
if (!qstdweb::haveJspi()) {
const bool simulateInfiniteLoop = true;
emscripten_set_main_loop([](){
emscripten_pause_main_loop();
}, 0, simulateInfiniteLoop);
}
}
void QEventDispatcherWasm::handleDialogExec()
{
if (!useAsyncify()) {
qWarning() << "Warning: exec() is not supported on Qt for WebAssembly in this configuration. Please build"
<< "with asyncify support, or use an asynchronous API like QDialog::open()";
emscripten_sleep(1); // This call never returns
}
// For the asyncify case we do nothing here and wait for events in wait()
}
// Blocks/suspends the calling thread. This is possible in two cases:
// - Caller is a secondary thread: block on m_moreEvents
// - Caller is the main thread and asyncify is enabled: suspend using qt_asyncify_suspend()
// Returns false if the wait timed out.
bool QEventDispatcherWasm::wait(int timeout)
{
#if QT_CONFIG(thread)
using namespace std::chrono_literals;
Q_ASSERT(QThread::currentThread() == thread());
if (isSecondaryThreadEventDispatcher()) {
std::unique_lock<std::mutex> lock(m_mutex);
// If wakeUp() was called there might be pending events in the event
// queue which should be processed. Don't block, instead return
// so that the event loop can spin and call processEvents() again.
if (m_wakeUpCalled)
return true;
auto wait_time = timeout > 0 ? timeout * 1ms : std::chrono::duration<int, std::micro>::max();
bool wakeUpCalled = m_moreEvents.wait_for(lock, wait_time, [=] { return m_wakeUpCalled; });
return wakeUpCalled;
}
#endif
Q_ASSERT(emscripten_is_main_runtime_thread());
Q_ASSERT(isMainThreadEventDispatcher());
if (useAsyncify()) {
if (timeout > 0)
qWarning() << "QEventDispatcherWasm asyncify wait with timeout is not supported; timeout will be ignored"; // FIXME
if (useJspi()) {
qt_jspi_suspend_js();
} else {
bool didSuspend = qt_asyncify_suspend();
if (!didSuspend) {
qWarning("QEventDispatcherWasm: current thread is already suspended; could not asyncify wait for events");
return false;
}
}
return true;
} else {
qWarning("QEventLoop::WaitForMoreEvents is not supported on the main thread without asyncify");
Q_UNUSED(timeout);
}
return false;
}
// Wakes a blocked/suspended event dispatcher thread. Returns true if the
// thread is unblocked or was resumed, false if the thread state could not
// be determined.
bool QEventDispatcherWasm::wakeEventDispatcherThread()
{
#if QT_CONFIG(thread)
if (isSecondaryThreadEventDispatcher()) {
std::lock_guard<std::mutex> lock(m_mutex);
m_wakeUpCalled = true;
m_moreEvents.notify_one();
return true;
}
#endif
Q_ASSERT(isMainThreadEventDispatcher());
if (useJspi()) {
#if QT_CONFIG(thread)
return qstdweb::runTaskOnMainThread<bool>(
[]() { return qt_jspi_can_resume_js() && qt_jspi_resume_js(); }, &g_proxyingQueue);
#else
return qstdweb::runTaskOnMainThread<bool>(
[]() { return qt_jspi_can_resume_js() && qt_jspi_resume_js(); });
#endif
} else {
if (!g_is_asyncify_suspended)
return false;
runOnMainThread([]() { qt_asyncify_resume(); });
}
return true;
}
// Process event activation callbacks for the main thread event dispatcher.
// Must be called on the main thread.
void QEventDispatcherWasm::callProcessPostedEvents(void *context)
{
Q_ASSERT(emscripten_is_main_runtime_thread());
// Bail out if Qt has been shut down.
if (!g_mainThreadEventDispatcher)
return;
// In the unlikely event that we get a callProcessPostedEvents() call for
// a previous main thread event dispatcher (i.e. the QApplication
// object was deleted and created again): just ignore it and return.
if (context != g_mainThreadEventDispatcher)
return;
{
LOCK_GUARD(g_mainThreadEventDispatcher->m_mutex);
g_mainThreadEventDispatcher->m_pendingProcessEvents = false;
}
g_mainThreadEventDispatcher->processPostedEvents();
}
bool QEventDispatcherWasm::processPostedEvents()
{
QCoreApplication::sendPostedEvents();
return false;
}
void QEventDispatcherWasm::processTimers()
{
m_timerInfo->activateTimers();
updateNativeTimer(); // schedule next native timer, if any
}
// Updates the native timer based on currently registered Qt timers.
// Must be called on the event dispatcher thread.
void QEventDispatcherWasm::updateNativeTimer()
{
#if QT_CONFIG(thread)
Q_ASSERT(QThread::currentThread() == thread());
#endif
// Multiplex Qt timers down to a single native timer, maintained
// to have a timeout corresponding to the shortest Qt timer. This
// is done in two steps: first determine the target wakeup time
// on the event dispatcher thread (since this thread has exclusive
// access to m_timerInfo), and then call native API to set the new
// wakeup time on the main thread.
const std::optional<std::chrono::nanoseconds> wait = m_timerInfo->timerWait();
const auto toWaitDuration = duration_cast<milliseconds>(wait.value_or(0ms));
const auto newTargetTimePoint = m_timerInfo->currentTime + toWaitDuration;
auto epochNsecs = newTargetTimePoint.time_since_epoch();
auto newTargetTime = std::chrono::duration_cast<std::chrono::milliseconds>(epochNsecs);
auto maintainNativeTimer = [this, wait, toWaitDuration, newTargetTime]() {
Q_ASSERT(emscripten_is_main_runtime_thread());
if (!wait) {
if (m_timerId > 0) {
emscripten_clear_timeout(m_timerId);
m_timerId = 0;
m_timerTargetTime = 0ms;
}
return;
}
if (m_timerTargetTime != 0ms && newTargetTime >= m_timerTargetTime)
return; // existing timer is good
qCDebug(lcEventDispatcherTimers)
<< "Created new native timer with wait" << toWaitDuration.count() << "ms"
<< "timeout" << newTargetTime.count() << "ms";
emscripten_clear_timeout(m_timerId);
m_timerId = emscripten_set_timeout(&QEventDispatcherWasm::callProcessTimers,
toWaitDuration.count(), this);
m_timerTargetTime = newTargetTime;
};
// Update the native timer for this thread/dispatcher. This must be
// done on the main thread where we have access to native API.
runOnMainThread([this, maintainNativeTimer]() {
Q_ASSERT(emscripten_is_main_runtime_thread());
// "this" may have been deleted, or may be about to be deleted.
// Check if the pointer we have is still a valid event dispatcher,
// and keep the mutex locked while updating the native timer to
// prevent it from being deleted.
LOCK_GUARD(g_staticDataMutex);
if (isValidEventDispatcherPointer(this))
maintainNativeTimer();
});
}
// Static timer activation callback. Must be called on the main thread
// and will then either process timers on the main thread or wake and
// process timers on a secondary thread.
void QEventDispatcherWasm::callProcessTimers(void *context)
{
Q_ASSERT(emscripten_is_main_runtime_thread());
// Note: "context" may be a stale pointer here,
// take care before casting and dereferencing!
// Process timers on this thread if this is the main event dispatcher
if (reinterpret_cast<QEventDispatcherWasm *>(context) == g_mainThreadEventDispatcher) {
g_mainThreadEventDispatcher->m_timerTargetTime = 0ms;
g_mainThreadEventDispatcher->processTimers();
return;
}
// Wake and process timers on the secondary thread if this a secondary thread dispatcher
#if QT_CONFIG(thread)
std::lock_guard<std::mutex> lock(g_staticDataMutex);
if (g_secondaryThreadEventDispatchers.contains(context)) {
QEventDispatcherWasm *eventDispatcher = reinterpret_cast<QEventDispatcherWasm *>(context);
eventDispatcher->m_timerTargetTime = 0ms;
eventDispatcher->m_processTimers = true;
eventDispatcher->wakeUp();
}
#endif
}
void QEventDispatcherWasm::setEmscriptenSocketCallbacks()
{
qCDebug(lcEventDispatcher) << "setEmscriptenSocketCallbacks";
emscripten_set_socket_error_callback(nullptr, QEventDispatcherWasm::socketError);
emscripten_set_socket_open_callback(nullptr, QEventDispatcherWasm::socketOpen);
emscripten_set_socket_listen_callback(nullptr, QEventDispatcherWasm::socketListen);
emscripten_set_socket_connection_callback(nullptr, QEventDispatcherWasm::socketConnection);
emscripten_set_socket_message_callback(nullptr, QEventDispatcherWasm::socketMessage);
emscripten_set_socket_close_callback(nullptr, QEventDispatcherWasm::socketClose);
}
void QEventDispatcherWasm::clearEmscriptenSocketCallbacks()
{
qCDebug(lcEventDispatcher) << "clearEmscriptenSocketCallbacks";
emscripten_set_socket_error_callback(nullptr, nullptr);
emscripten_set_socket_open_callback(nullptr, nullptr);
emscripten_set_socket_listen_callback(nullptr, nullptr);
emscripten_set_socket_connection_callback(nullptr, nullptr);
emscripten_set_socket_message_callback(nullptr, nullptr);
emscripten_set_socket_close_callback(nullptr, nullptr);
}
void QEventDispatcherWasm::socketError(int socket, int err, const char* msg, void *context)
{
Q_UNUSED(err);
Q_UNUSED(msg);
Q_UNUSED(context);
// Emscripten makes socket callbacks while the main thread is busy-waiting for a mutex,
// which can cause deadlocks if the callback code also tries to lock the same mutex.
// This is most easily reproducible by adding print statements, where each print requires
// taking a mutex lock. Work around this by running the callback asynchronously, i.e. by using
// a native zero-timer, to make sure the main thread stack is completely unwond before calling
// the Qt handler.
// It is currently unclear if this problem is caused by code in Qt or in Emscripten, or
// if this completely fixes the problem.
runAsync([socket](){
auto notifiersRange = g_socketNotifiers.equal_range(socket);
std::vector<std::pair<int, QSocketNotifier *>> notifiers(notifiersRange.first, notifiersRange.second);
for (auto [_, notifier]: notifiers) {
QCoreApplication::postEvent(notifier, new QEvent(QEvent::SockAct));
}
setSocketState(socket, true, true);
});
}
void QEventDispatcherWasm::socketOpen(int socket, void *context)
{
Q_UNUSED(context);
runAsync([socket](){
auto notifiersRange = g_socketNotifiers.equal_range(socket);
std::vector<std::pair<int, QSocketNotifier *>> notifiers(notifiersRange.first, notifiersRange.second);
for (auto [_, notifier]: notifiers) {
if (notifier->type() == QSocketNotifier::Write) {
QCoreApplication::postEvent(notifier, new QEvent(QEvent::SockAct));
}
}
setSocketState(socket, false, true);
});
}
void QEventDispatcherWasm::socketListen(int socket, void *context)
{
Q_UNUSED(socket);
Q_UNUSED(context);
}
void QEventDispatcherWasm::socketConnection(int socket, void *context)
{
Q_UNUSED(socket);
Q_UNUSED(context);
}
void QEventDispatcherWasm::socketMessage(int socket, void *context)
{
Q_UNUSED(context);
runAsync([socket](){
auto notifiersRange = g_socketNotifiers.equal_range(socket);
std::vector<std::pair<int, QSocketNotifier *>> notifiers(notifiersRange.first, notifiersRange.second);
for (auto [_, notifier]: notifiers) {
if (notifier->type() == QSocketNotifier::Read) {
QCoreApplication::postEvent(notifier, new QEvent(QEvent::SockAct));
}
}
setSocketState(socket, true, false);
});
}
void QEventDispatcherWasm::socketClose(int socket, void *context)
{
Q_UNUSED(context);
// Emscripten makes emscripten_set_socket_close_callback() calls to socket 0,
// which is not a valid socket. see https://github.com/emscripten-core/emscripten/issues/6596
if (socket == 0)
return;
runAsync([socket](){
auto notifiersRange = g_socketNotifiers.equal_range(socket);
std::vector<std::pair<int, QSocketNotifier *>> notifiers(notifiersRange.first, notifiersRange.second);
for (auto [_, notifier]: notifiers)
QCoreApplication::postEvent(notifier, new QEvent(QEvent::SockClose));
setSocketState(socket, true, true);
clearSocketState(socket);
});
}
void QEventDispatcherWasm::setSocketState(int socket, bool setReadyRead, bool setReadyWrite)
{
LOCK_GUARD(g_staticDataMutex);
SocketReadyState &state = g_socketState[socket];
// Additively update socket ready state, e.g. if it
// was already ready read then it stays ready read.
state.readyRead |= setReadyRead;
state.readyWrite |= setReadyWrite;
// Wake any waiters for the given readiness. The waiter consumes
// the ready state, returning the socket to not-ready.
if (QEventDispatcherWasm *waiter = state.waiter)
if ((state.readyRead && state.waitForReadyRead) || (state.readyWrite && state.waitForReadyWrite))
waiter->wakeEventDispatcherThread();
}
void QEventDispatcherWasm::clearSocketState(int socket)
{
LOCK_GUARD(g_staticDataMutex);
g_socketState.erase(socket);
}
void QEventDispatcherWasm::waitForSocketState(int timeout, int socket, bool checkRead, bool checkWrite,
bool *selectForRead, bool *selectForWrite, bool *socketDisconnect)
{
// Loop until the socket becomes readyRead or readyWrite. Wait for
// socket activity if it currently is neither.
while (true) {
*selectForRead = false;
*selectForWrite = false;
{
LOCK_GUARD(g_staticDataMutex);
// Access or create socket state: we want to register that a thread is waitng
// even if we have not received any socket callbacks yet.
SocketReadyState &state = g_socketState[socket];
if (state.waiter) {
qWarning() << "QEventDispatcherWasm::waitForSocketState: a thread is already waiting";
break;
}
bool shouldWait = true;
if (checkRead && state.readyRead) {
shouldWait = false;
state.readyRead = false;
*selectForRead = true;
}
if (checkWrite && state.readyWrite) {
shouldWait = false;
state.readyWrite = false;
*selectForRead = true;
}
if (!shouldWait)
break;
state.waiter = this;
state.waitForReadyRead = checkRead;
state.waitForReadyWrite = checkWrite;
}
bool didTimeOut = !wait(timeout);
{
LOCK_GUARD(g_staticDataMutex);
// Missing socket state after a wakeup means that the socket has been closed.
auto it = g_socketState.find(socket);
if (it == g_socketState.end()) {
*socketDisconnect = true;
break;
}
it->second.waiter = nullptr;
it->second.waitForReadyRead = false;
it->second.waitForReadyWrite = false;
}
if (didTimeOut)
break;
}
}
void QEventDispatcherWasm::socketSelect(int timeout, int socket, bool waitForRead, bool waitForWrite,
bool *selectForRead, bool *selectForWrite, bool *socketDisconnect)
{
QEventDispatcherWasm *eventDispatcher = static_cast<QEventDispatcherWasm *>(
QAbstractEventDispatcher::instance(QThread::currentThread()));
if (!eventDispatcher) {
qWarning("QEventDispatcherWasm::socketSelect called without eventdispatcher instance");
return;
}
eventDispatcher->waitForSocketState(timeout, socket, waitForRead, waitForWrite,
selectForRead, selectForWrite, socketDisconnect);
}
namespace {
int g_startupTasks = 0;
}
// The following functions manages sending the "qtLoaded" event/callback
// from qtloader.js on startup, once Qt initialization has been completed
// and the application is ready to display the first frame. This can be
// either as soon as the event loop is running, or later, if additional
// startup tasks (e.g. local font loading) have been registered.
void QEventDispatcherWasm::registerStartupTask()
{
++g_startupTasks;
}
void QEventDispatcherWasm::completeStarupTask()
{
--g_startupTasks;
callOnLoadedIfRequired();
}
void QEventDispatcherWasm::callOnLoadedIfRequired()
{
if (g_startupTasks > 0)
return;
static bool qtLoadedCalled = false;
if (qtLoadedCalled)
return;
qtLoadedCalled = true;
Q_ASSERT(g_mainThreadEventDispatcher);
g_mainThreadEventDispatcher->onLoaded();
}
void QEventDispatcherWasm::onLoaded()
{
emscripten::val qt = emscripten::val::module_property("qt");
if (qt.isUndefined())
return;
qt.call<void>("onLoaded");
}
namespace {
void trampoline(void *context) {
auto async_fn = [](void *context){
std::function<void(void)> *fn = reinterpret_cast<std::function<void(void)> *>(context);
(*fn)();
delete fn;
};
emscripten_async_call(async_fn, context, 0);
}
}
// Runs a function right away
void QEventDispatcherWasm::run(std::function<void(void)> fn)
{
fn();
}
void QEventDispatcherWasm::runOnMainThread(std::function<void(void)> fn)
{
#if QT_CONFIG(thread)
qstdweb::runTaskOnMainThread<void>(fn, &g_proxyingQueue);
#else
qstdweb::runTaskOnMainThread<void>(fn);
#endif
}
// Runs a function asynchronously. Main thread only.
void QEventDispatcherWasm::runAsync(std::function<void(void)> fn)
{
trampoline(new std::function<void(void)>(fn));
}
// Runs a function on the main thread. The function always runs asynchronously,
// also if the calling thread is the main thread.
void QEventDispatcherWasm::runOnMainThreadAsync(std::function<void(void)> fn)
{
void *context = new std::function<void(void)>(fn);
#if QT_CONFIG(thread)
if (!emscripten_is_main_runtime_thread()) {
g_proxyingQueue.proxyAsync(g_mainThread, [context]{
trampoline(context);
});
return;
}
#endif
trampoline(context);
}
QT_END_NAMESPACE
#include "moc_qeventdispatcher_wasm_p.cpp"