qt6-bb10/tests
Laszlo Agocs ff11af4fbc QOpenGLWidget and new-style compositing on eglfs
Integrate with QOpenGLTextureBlitter, QOpenGLWidget and friends.

Change-Id: Ic2867b713a21a3d2820d546174fc9164b3dd220c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
2014-02-13 20:54:01 +01:00
..
auto Merge "Merge remote-tracking branch 'origin/stable' into dev" into refs/staging/dev 2014-02-13 09:35:08 +01:00
baselineserver WinRT: Fix various test compilations 2013-10-02 12:36:05 +02:00
benchmarks Optimize drawing to and from generic formats 2014-01-31 00:24:48 +01:00
global
manual QOpenGLWidget and new-style compositing on eglfs 2014-02-13 20:54:01 +01:00
shared Use a fake directory model instead of QDirModel in item view tests. 2014-01-27 15:40:17 +01:00
README
tests.pro iOS: Enable building of basic tests 2014-01-22 12:35:17 +01:00

README

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.