iOS: Do not skip building QtGraphicalEffects module

The QtGraphicalEffects module is a QtQuick2 only module so it is clear
why it was left out before iOS had support for QtQuick2, but now it
should be built by default.  This commit removes QtGraphicalEffects from
the iOS module "skip list".

Change-Id: Ie0890f6784ad6e276e80bf7a11195c141ca23332
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
bb10
Andy Nichols 2013-11-25 14:00:34 +01:00 committed by The Qt Project
parent 0835859dd5
commit 344a7c540b
1 changed files with 1 additions and 1 deletions

2
configure vendored
View File

@ -3328,7 +3328,7 @@ if [ "$XPLATFORM_IOS" = "yes" ]; then
CFG_NOBUILD_PARTS="$CFG_NOBUILD_PARTS examples tests"
CFG_SHARED="no" # iOS builds should be static to be able to submit to the App Store
CFG_CXX11="no" # C++11 support disabled for now
CFG_SKIP_MODULES="$CFG_SKIP_MODULES qtconnectivity qtdoc qtgraphicaleffects qtlocation qtmacextras qtserialport qttools qtwebkit qtwebkit-examples"
CFG_SKIP_MODULES="$CFG_SKIP_MODULES qtconnectivity qtdoc qtlocation qtmacextras qtserialport qttools qtwebkit qtwebkit-examples"
# If the user passes -sdk on the command line we build a SDK-specific Qt build.
# Otherwise we build a joined simulator and device build, which is the default.