iOS: Do not skip building QtGraphicalEffects module
The QtGraphicalEffects module is a QtQuick2 only module so it is clear why it was left out before iOS had support for QtQuick2, but now it should be built by default. This commit removes QtGraphicalEffects from the iOS module "skip list". Change-Id: Ie0890f6784ad6e276e80bf7a11195c141ca23332 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>bb10
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@ -3328,7 +3328,7 @@ if [ "$XPLATFORM_IOS" = "yes" ]; then
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CFG_NOBUILD_PARTS="$CFG_NOBUILD_PARTS examples tests"
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CFG_SHARED="no" # iOS builds should be static to be able to submit to the App Store
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CFG_CXX11="no" # C++11 support disabled for now
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CFG_SKIP_MODULES="$CFG_SKIP_MODULES qtconnectivity qtdoc qtgraphicaleffects qtlocation qtmacextras qtserialport qttools qtwebkit qtwebkit-examples"
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CFG_SKIP_MODULES="$CFG_SKIP_MODULES qtconnectivity qtdoc qtlocation qtmacextras qtserialport qttools qtwebkit qtwebkit-examples"
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# If the user passes -sdk on the command line we build a SDK-specific Qt build.
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# Otherwise we build a joined simulator and device build, which is the default.
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