We may add support for external displays at a later point, but for now
we follow the same pattern as the other platform plugins. Either way we
should call screenAdded() to let the platform integration know about the
screen.
Change-Id: Id01785a5262df0180caf957c7de8ecbbf169f233
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
None of the other platform plugins have one, and it's not used anywhere.
Change-Id: Id46ab5f75c9819511c3e9d123d0338c3c8799869
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
We should add to HEADERS, so that moc will realize it needs to run on
the headers.
Change-Id: I582e989e4faf0835c4bf9a677cbd8ac075559319
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Defining QT_QPA_DEFAULT_PLATFORM_NAME in qplatformdefs.h is not
neccecary, as qconfig.h will already have this define written by
configure.
Change-Id: I89d9191533f6b4e6bfd5eade6cc0dced02b50f81
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Make sure the libraries dont depend on Cocoa. This will be
picked up by libtool, and make all apps and examples link
against cocoa too (which will ofcourse fail)
Change-Id: I5654bb08c4ed376fc7ee74da422d903270a8af38
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
The plugin has been renamed from uikit to ios.
Other than that, the plugin will now build, but do nothing. Most of
the Qt4 code is preserved, with a rough translation
into the Qt5 qpa API. A lot of code has simply been commented
out so far, and most lacking at the moment is the event dispatcher
which will need to be rewritten, and the opengl paint device
implementation. But it should suffice as a starting ground.
Also: The plugin will currently not automatically build when
building Qt, this needs to be enabled from configure first.
Change-Id: I0d229a453a8477618e06554655bffc5505203b44
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Move the Carbon dependency to the Cocoa platform plugin instead, where
it's actually used.
CoreFoundation was not used by any plugins and could be removed
completely.
Change-Id: I1c825cdf94e2cc348ea13519b894fd868be0d14a
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Before a buffer swap the new QEglFSHooks::waitForVSync method is
called which looks at QT_QPA_EGLFS_FORCEVSYNC and - if that is set
and non-null - calls ioctl with the FBIO_WAITFORVSYNC request on
the framebuffer device.
This is required on some embedded platforms where the driver does not
support VSYNC yet the Kernel provides a generic implementation.
I tested this using QML_RENDER_TIMING=1 which proofs that the frame
rate for an example of mine drops from >125fps to a straight ~60fps
with a few frames that take ~33ms (i.e. 30fps) as expected for VSYNC.
To prevent excessive open/close calls on the frame buffer device
per frame, the file descriptor is now cached. To keep the QEglFSHooks
interface as clean as possible this is done via a global static in
qeglfshooks_stub.cpp and initialized and freed in platformInit and
platformDestroy.
Change-Id: I4d31b227c65ff22aa089db0fbc62c89a59cbb6c7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
When the cursor specified is a bitmap one we cannot cache it based on
the shape as the pixmap set on the cursor may be different. Therefore
we should always create a new cursor in this instance.
Change-Id: I2c201590ff632490d76c1b423908ae32aa584eb6
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
In the rare event of an invalid sized window, the application crashes
because libscreen doesn't like creating empty buffers.
Not creating the buffers at all would also be a solution, if we didn't
have QPainter crashes due do null paint devices.
Change-Id: I561d0082576b6226dd52129f9640952ba46273c8
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
If FBIOGET_VSCREENINFO doesn't give us sensible values we need to
default to something instead. Refactor the code that queries the
resolution and depth to behave the same way.
Change-Id: Id2b3fc41349a74610856273b10281f744612890b
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
We no longer support OS X < 10.6, so there's no need to check for it.
Change-Id: I2628984846de0c0c19ea86b3ba6d00fc370ddae7
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
The function we use to get the actual vsync on cocoa is documented
to return 0 if the monitor is not a CRT monitor. A refreshrate
of 0 means we have vsync deltas of 1000/0 which cause problems
elsewhere. It is better to use the "default" value in this case
as it will be closer to correct than 0.
Change-Id: Id08007e40a9af5e42f13a07628fcad5fd3a7d0dc
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Inherits QSurface and allows to use OpenGL from an arbitrary thread.
Platform plugins can implement QPlatformOffscreenSurface, otherwise an
invisible QWindow is used by QOffscreenSurface.
This patch includes an implementation of QOffscreenSurface for XCB
and EglFS platform plugins using pbuffers.
Change-Id: I57b4fc1db417331f34826dcfa754b7698782fde4
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
This should select the best mode (likely the currently running mode)
for the display instead of the first one found.
The built-in mode was left as a fallback.
Change-Id: I4e1bc798df6f310b001566ab76cb9def3224a7ed
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
GBM provides a way to write directly to a buffer object that gets set
as the drmMode cursor. This eliminates the need to create a GL texture
and opens this class up to platforms that support GBM but not OpenGL.
Change-Id: I7297827387ef9a717a5287b5484f14c9987b4158
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
- Use qtHaveModule to check for OpenGL
- Add __GBM__ to pick up the correct native types in the Mesa EGL headers
Change-Id: Idfc0e81e95672b08ba8f259b9d7edf2b25fd1bad
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Qt5 requires Mac OS 10.6, so we can remove checks such as
if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
Change-Id: Iea21727a277291148704ecf9677ed0b68c24920f
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
This patch enables usage of the new NSUserNotificationCenter as part of
Mountain Lion. On earlier versions, or if compiled on earlier versions,
Growl will be used, if installed.
Change-Id: I676f9c63aa3c1ada19d36b6310ae90915be63011
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Reviewed-by: Richard J. Moore <rich@kde.org>
Change-Id: Ic6b39825cf349f8ad8a56b1fb5dd3855f8675519
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Use the correct enum. GL_CONTEXT_FLAG_DEBUG_BIT does not have the same
value as GLX/WGL_CONTEXT_DEBUG_BIT_ARB.
Change-Id: I7d90da54ca1ff526c8b00669b486a68424fc8dfb
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
The window position was getting passed as both the window
and global positions.
QTBUG-29543
Change-Id: I24746675e5ba45adbd054742877bd2fe783d6608
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
A bit mask can have more than one bit set, so we can't use a switch
statement here. Also use the correct enums, and make sure that the
profile is set to QSurfaceFormat::NoProfile when the OpenGL version
is less than 3.2.
Change-Id: I6d2c4e35d4fb3d87fd47c9724cb415f8619a7b95
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>