LRESULT should be non-zero if the application can quit,
and it is always handled. Improves
97d8e3b200 .
Task-number: QTBUG-35986
Change-Id: I0ad95bc20a5d9e2a52c76bdcdfa986595f6a08d8
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
The source was never set for OS-synthesized events, causing duplicated
touch clicks to occur in Quick 2 applications.
Task-number: QTBUG-31386
Change-Id: Ib6d1405815dfb8e57d6446c72a7d6e2a044281ea
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Make the range for detecting relative (mouse mode) configureable
using -platform windows:tabletabsoluterange=50
Task-number: QTBUG-36937
Change-Id: I44f928e53cb41b246c44554ec7f71bfbdf03c147
Reviewed-by: Arthur Krebsbach <Arthur.Krebsbach@Wacom.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
when the event comes from the windowing system
Task-number: QTBUG-31117
Change-Id: Id136ad8c39c9284cbd6ad126ee71ac655f8f91ef
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Popup window positions where offset on retina MacBooks
with an connected external monitor.
Fix this by cleaning up the coordinate conversion
functions:
Remove the qt_mac_flipRect overload which tries
to position the window according screen size. This
functionality does not belong inside a coordinate/
type conversion function. Also, it was using the windows's
screen instead of the main screen which is incorrect.
"Y flipping": Use the height of the first screen in
[NSScreen screens], which is documented to always
be the screen that contains the coordinate system
origin. Remove the usages of QApplication::primaryScreen()
("Don't use Qt to implement Qt").
Task-number: QTBUG-36672
Change-Id: I2354d31361f5a4c2c80035cf4c7def939218406f
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Improvements
* Cursor atlas has been recreated using 32x32 cursors which avoids
artifacts introduced from downscaling of the busy cursor
* A white outline has been added to the cursors to improve visibility
on black backgrounds
* Hot spot positions have been tweaked; in particular,
Qt::PointingHandCursor now has a correct hot spot at the tip of the
index finger instead of the center
The assert which checks that the number of hot spots equals the number
of cursors had an off-by-one error as the first cursor is
Qt::ArrowCursor which has an enum value of 0. To determine the number
of cursors, 1 needs to be added to Qt::LastCursor.
Change-Id: I266b6d4cc47d42219854aa5b7e2d8344eb3a920a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Make sure QPlatformWindow::setGeometry is called for
the QWindow::fromWinId() case where there is no
QNSView.
Change-Id: I72dd11a0eb0f3cfbd09b87ffeac86f2a826e0192
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Qt warns on all touchpad evens when running in a VM.
This appears to be harmless. Remove the warning.
Also, qWarnings are ideally messages to the application
developer about incorrect use of Qt API. In this case
there is nothing the application developer can do
and a qWarning is not really appropriate.
Task-number: QTBUG-36484
Change-Id: I8a50f5a15010f1f064509b83ef4f239b008e0f2b
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
This provides a way for androiddeployqt to pregenerate the
entry list cache for the assets file engine, greatly improving
performance the first time a directory is read. If the file
is not present, the cache will operate as before.
Some numbers from testing on Samsung Galaxy 2, doing
QDir::entryList() on a directory inside the assets folder:
10 files
--------
Before:
280 ms for first read,
5 ms for subsequent reads
After:
2 ms for reading pregenerated cache
5 ms for first read
5 ms for subsequent reads
2000 files
----------
Before:
1000 ms for first read,
150 ms for subsequent reads
After:
5 ms for reading pregenerated cache
150 ms for first read
150 ms for subsequent reads
4000 files
----------
Before:
3000 ms for first read
300 ms for subsequent reads
After:
8 ms for reading pregenerated cache
300 ms for first read
300 ms for subsequent reads
[ChangeLog][Android] Speed up first time directory listing
in assets by using pregenerated entry list.
Task-number: QTBUG-33704
Change-Id: I3973a1d823b8b38e88a2cc7843326cbe885f8bc2
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
The use of the driver name and port name in the DEVNAMES structure
is no longer required within the Windows print engine and dialogs.
The CreateDC docs clearly state any driver value passed in for a
printer is ignored. The PRINTDLGEX docs also state only the name
is actually used. The use of the port name is not required as the
DeviceCapabilities api works fine with just the printer name and
the FILE: port can be manually handled.
Change-Id: I7765d73d4a31b1a3c5dab55ee4cfd3580bcf9ad7
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Bump the ANGLE version and remove the extra info not required by
universal binaries.
Change-Id: I59983d28e1936fb42aa2def4ca785219b0c38996
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
If a QDesktopWidget is created before any other window, its underlying
QPlatformWindow will be granted the root window role. Windows created
afterwards will become children of the root window, preventing the app from
being rendered, since the Qt::Desktop windows never get posted and therefore
flushed.
This patch prevents a Qt::Desktop window (related to QDesktopWidget) from
becoming the root window. This does not affect QDesktopWidget functionality.
Change-Id: I02c9946a3979b2227afbd2e5d485ba80efa1b997
Reviewed-by: Fabian Bumberger <fbumberger@rim.com>
Worst case this can cause the various OpenGL
initialization functions to fail due to the lack
of a valid GL context.
Task-number: QTBUG-35342
Task-number: QTBUG-31451
Change-Id: I08256ad51acb5370c8c6d44b556572eadd6a9c1d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
The QGLWidget destructor sequence is such that the
GL context will be deleted before the window is hidden.
This would leave QCocoaWindow with a stale m_glContext
pointer.
Clear QCocoaWindow's context pointer on context
deletion.
Task-number: QTBUG-36820
Change-Id: I710e3813f9ce90ddd37ad7b406693f0c58a1436d
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Move to one qt_mac_toCGImage function that has simple
semantics and properly retains a copy of the QImage
for the lifetime of the CGImage.
Remove the old qt_mac_toCGImage function which had
two problems:
1) It would not retain the QImage data (this was probably
ok for its original use case: creating short-lived
CGImages for the paint engine)
2) It had acquired a somewhat odd **datacopy out
parameter for the cases where you _do_ want to retain
the image data.
This makes the exported image conversion function
from QtMacExtras work: The CGImages it creates will
no longer reference free'd memory once the QImage
is deleted.
Change-Id: I583040d16aefb17fc3d801d6b047a0b2a76c7f74
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Windows differs from the other platforms in that transient
parent relationship is not just a window property but also
implies ownership; windows will destroy their transient
children in DestroyWindow(), which interferes with Qt.
Explicitly clear the relationship in QWindowsWindow::destroy()
to prevent this.
Task-number: QTBUG-36666
Task-number: QTBUG-35499
Change-Id: I5e72524ef57422831f60484993f6c8d7c80c8601
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
This reportedly does fix crashes when running a Qt Quick 2 application
over remote X.
Task-number: QTCREATORBUG-11207
Change-Id: I6fa82420f9d12e56e52fa8efd263bf18d868d7d8
Reviewed-by: Ville Nummela <ville.nummela@parker.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
If raster only apps set QT_ANDROID_RASTER_IMAGE_DEPTH to 16 (RGB16), we
should create also RGB16 native surface.
Change-Id: I82692ff34b0e604e627d1d86a437272e3700daf8
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
The previously used GetActiveWindow() returns the application's
window also if it is minimized.
Task-number: QTBUG-36806
Change-Id: I8ede3ea30e7b714aa1af85ed67e510e1692ebb8f
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Profiling showed that Qt Creator spent 2% of its load time normalizing
signals and slots. By pre-normalizing everything, we ensure that there
is no runtime cost. Profiling after this commit and the others in this
series shows that the cost dropped down to zero.
Change-Id: Ifc5a2c2552e245fb9a5f31514e9dd683c5c55327
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Trigger QOffscreenSurface's fallback mode (hidden QWindow and a regular window
surface) instead. queryDummyContext() already works like this but the same must
be done for any QOffscreenSurface.
Task-number: QTBUG-36900
Change-Id: I64176ac6704e9d6ed768fa3d456c40c8818be6dc
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Android is using double buffering, so, we need to repaint the bounding
rect of the repaint region, otherwise black holes will appear.
Change-Id: I21f36a6f5f1a6c64b605c0fef3af10dfdc5ec6e2
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Otherwise, OleFlushClipboard() might query the data again which causes
problems for QMimeData-derived classes using QPixmap/QImage.
Task-number: QTBUG-36958
Change-Id: I89e58eeb64bd3481e89ad789f310f19ddb4604a2
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Instead of the glyph cache having its own cache type that always mapped
one to one to a font engine glyph format, causing confusion and needless
conversions, the glyph caches now use QFontEngine's glyph format enum.
This also removes the iffy use of an int for the glyphFormat in the font
engines.
Change-Id: I529bad5c179e004f63e152f7dcc311d298c3db98
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This fixes compilation of Qt for Android when configured with
"-no-widgets". One good use-case for that configure switch is
that QtSvg loses the dependency to QtWidgets.
Change-Id: I8a645d9fee6ce0467ff0b5d1d62531b7c6272aab
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
When the focus changes, screen sends a focus deactivated change for the focus window.
Depending on the order, this might deactivate the window focus completely. This
for example leads to problems with QComboBox.
Change-Id: Ia57f061a765c1f971d86d941b17f573ce9221ae1
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
Reviewed-by: Bernd Weimer <bweimer@blackberry.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
The navigator swipe down event is not mapped to a platform panel event any more.
Instead the NavigatorEventHandler is exposed through the QPlatformNativeInterface.
Change-Id: I6d29bba011849da5210f6f4d595e3c2e0c021449
Reviewed-by: Bernd Weimer <bweimer@blackberry.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
When you launch an activity through an intent,
data can be provided back from the activity when it has finished
using onActivityResult() in the activity which launched it.
This is okay for applications, since they can easily create their
own activities, but does not work for libraries that need to
use intents. There is no listener API for activity results which
allow external classes to eavesdrop.
In order to support launching intents from third-party or add-on
libraries, we provide a low-level way to hook into the activity
result event. The corresponding public API will be added to
QtAndroidExtras.
Change-Id: I89417f485e2c0e69028dcccc7c155788346a7417
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Moving them into QPlatformDialogHelper for the convenience of both
widgets and QtQuick.Dialogs. The main reason is to ensure that
QtQuick.Dialogs does not need to depend on the widgets module, in
order to re-implement the button box concept in a generic dialog.
Change-Id: If400d215338d7cb6dade39d9de60e50b5e7515ef
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
The Qt documentation says that PortraitOrientation is rotated 90 degrees
clockwise relative to LandscapeOrientation. This means that the home
button should be on the right when held in LandscapeOrientation,
therefore, Qt::LandscapeOrientation == UIDeviceOrientationLandscapeLeft.
Without this patch, all QScreen mapping functions are broken.
Change-Id: I2c570cd0307b7fbd59c749d6574dcb258790cfbc
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.
Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.
In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.
When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.
Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):
1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.
QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.
2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".
3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.
4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().
The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.
Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.
If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.
Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.
The textures example application is ported to OpenGL 2, the GL 1
code path is removed.
[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.
Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Added configure test, whether lgmon (liquid graphics performance monitor)
is available. The test is supposed to be positive only for internal
BlackBerry NDKs currently.
Added calls to initialize lgmon and to indicate when an app is ready for
user input.
Change-Id: I5cbc29fb38a86585dcebd14d462436deaa1998aa
Reviewed-by: Wolfgang Bremer <wbremer@blackberry.com>
Reviewed-by: Fabian Bumberger <fbumberger@rim.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
From before we would activate all QWindows that the user
tapped on, or setVisible were called on. This is wrong
since a QWindow does not have to be a top-level window.
For a non-alien widget application this would mean that
we would send activation events for all widgets that the
user tapped on all the time.
With this patch we do some extra checking before we
tell a QWindow to activate.
Change-Id: I1afe97e5384c36c67fee0bbd070d880bba7528a1
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
We need to activate a window on touchesBegan instead of
touchesEnded. The reason we used to do this on touchesEnded was
to delay activating a window in case the user started e.g a
flick. But delaying the activation can cause problems if the app
activates a different window on press. We will then cancel
this out on release since we then raise the pressed window instead.
This is e.g typical when opening popups, and will cause focus to
not be restored properly when later closing the popup again.
Change-Id: I709b2f2e2633c9dc85c2761b0b176cd23c2f6b36
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Sometimes focus object is updated after we get a
callback that the cursor rectangle has changed. And
there is no reason to keep a local reference to it.
Since we also send events to the qApp->focusObject from
UIView_textInput, we now end up more consistent.
Change-Id: I3976175aae4e3f346be9bc5b771ac0fdefc03ae6
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Integrate with QOpenGLTextureBlitter, QOpenGLWidget and friends.
Change-Id: Ic2867b713a21a3d2820d546174fc9164b3dd220c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Silences warnings in tests that instantiate QGuiApplication multiple
times.
QSYSTEM: tst_QGuiApplication::removePostedEvents() QApplication::regClass: Registering window class 'TabletDummyWindow' failed. (Class already exists.)
QSYSTEM: tst_QGuiApplication::removePostedEvents() UnregisterClass failed for 'TabletDummyWindow' (Class still has open windows.)
Change-Id: I6af2d38a2debd35f4dc0d48c09244dff022bd6b8
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Make sure that stacks are properly aligned by replacing CALLBACK with
QT_WIN_CALLBACK so that we don't crash in SSE2 code.
Task-number: QTBUG-36807
Change-Id: I6952d0f252c7b8e481c48521ed1377b7d7510e15
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The native event dispatcher is responsible for delivering callbacks
to non-GUI handlers, such as network socket listeners. So, the non-GUI
logic is moved into the core dispatcher so that the event loop works
better for apps (and test cases) which use QCoreApplication.
Change-Id: Ic5f7d939cf164198fd39aa5880e265ae560b39b4
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Make sure that stacks are properly aligned so that we don't crash in
SSE2 code (as used in QString).
Task-number: QTBUG-36807
Change-Id: I765c1972fbb0a4b0c2dc5e4465e1d19e00b3322b
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Currently QAndroidPlatformTheme::palette has been returning null so
the default colors came from elsewhere. Now they will default to
colors taken from the Holo Light theme to the extent possible.
Change-Id: I022c5ef679d9d0dcb76721a4d520492bc8a6f4cf
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Enable child widgets (without a native window) that render to an FBO
and are composed with the raster backingstore by the platform plugin.
A preliminary version of QOpenGLWidget is included as private API.
Change-Id: I8f984a4d7db285069ce3d6564707942c823d890d
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
When the Cocoa menubar is updated then it ensures that the merged native
menu items are visible if appropriate. However when the old menubar is
deleted then it causes the merged native items to be hidden. Therefore
we ensure the children are deleted first which causes the native items
to be hidden and then update the menubar so that they can be correctly
visible if they should be.
Change-Id: I426864a5d2ec1f34c03290ac66371b12bf77cc00
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
While inheriting from NSPanel proved to be robust enough, it is
not really future proof as we're at the mercy of Apple changing
NSPanel's behavior. On the other hand, we can't inherit exclu-
sively from NSWindow as the tool window case, where the QWindow
should look like an NSPanel, can't be emulated perfectly without
using private APIs.
This reverts commits 79fb39a87c and df86721bb4.
Change-Id: I9021193e3614633a943578df9e2794b00094a1f7
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Added a basic theme class, which creates accessors for the
QPlatformMessageDialogHelper. This handles creation of the
native dialog, but also spawning an event loop around it.
There are some limitations shared with the Android implementation.
First you cannot create custom labelled buttons and also selecting
the default button is not possible. This will be added at a later
point.
Note that Windows Phone is not supported.
Change-Id: I2dec83dcded7919835a6dcdf8dc2a56282024a7e
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
This patch cleans up the coding style and includes
Change-Id: I710d4a60795e9975d4f8ee79599018e05d85debe
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Right now socket notifiers are attempted to be created before having
the event dispatcher up. This is wrong.
Change-Id: Ica3034b9fa790c037f28982db23c71342f6597d7
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
LRESULT should be non-zero if the application can quit,
and it is always handled.
Task-number: QTBUG-35986
Change-Id: Ic8b0ecc731d3efaf94e2a62491918d379fe59f5c
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Calling this function associates the given native
toolbar with the QWindow. QWindow will then set
it on the native NSWindow at the appropriate time
during window creation.
Change-Id: I2a50f79b2a0453cc739f8d68e965e37b95998083
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
QNSWindow inherits QNSPanel regardless of the kind of QWindow. With
NSPanels, pressing escape is equivalent to dismissing the panel.
That is not the behavior we aim at for normal toplevel QWindows.
Task-number: QTBUG-36694
Change-Id: I1a1c138183cc43c968249442021f334cd37f7ce0
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
NVDA for example reads name and value, so that most of our
accessibles would lead to the same text being read twice in a row.
Instead use Name as that's best supported on all platforms.
[ChangedLog][QtWidgets] Fixed accessibility issues that would lead to
screen readers reading the same text twice.
Task-number: QTBUG-36678
Change-Id: I6c5c9cdcf5392c7135a65bd30f87a590c3c07fb4
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
In case the window manager supports _NET_ACTIVE_WINDOW a client message
is sent to the root window and the window manager is expected to either
activate the window or mark it with demands attention.
In addition the code unconditionally also called xcb_set_input_focus
which breaks the intention of sending the client message. Thus it is
now only done if the WM doesn't support the protocol. This was also the
logic in Qt 4.x in QWidget::activateWindow (qwidget_x11.cpp).
In addition set_input_focus is only called if the window is a toplevel.
Change-Id: Iec4c02f0ea62db30a4b347d474fdfd2f05b8895b
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
On platforms like the Raspberry Pi the EGL implementation is not
compatible with X. This means that while EGL and Open GL ES can be enabled,
and will work fine with platform plugins like eglfs, EGL (and thus GL) should
be automatically disabled in xcb, otherwise a compilation error will occur
since xcb assumes the native handle types are the corresponding Xlib types.
Task-number: QTBUG-36551
Change-Id: I2cc4c558abb4b25d422a2c01da9b75b865ace402
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Use NSWindow and NSView accessors on QCocoaWindow
instead of QGuiApplication and nativeResourceForWindow.
Change-Id: Iabee1e42dd119726d932f89c66a90810463d70db
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
This should fix the build on platforms like the BSDs, where linux/fb.h does
not exist.
Change-Id: Ia06403d71c3aaa0e177c85dcefa7986647777ae0
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Remove findDragOverWindow(); no longer try to find the window under cursor
since that would require synthesizing drag leave events. This is left to the
DnD handling of QWidgetWindow, which searches the child which accepts drops.
Task-number: QTBUG-33635
Change-Id: I844041bb862bb0382147be4e28f880a26843c453
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Only top level windows of certain types should be drop sites. Add code to
update drop site registration to setParent().
This ensures the drop site is unregistered for example when winId()
is invoked on a parentless widgets which is later inserted into a layout.
Task-number: QTBUG-33635
Change-Id: Ia3161ecd59753f3f39d2a5967e9cb922cf0b9203
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
In addition to being more common and consistent with QCommandLineParser, this
will make it possible to add the documentation for these options
in the QCommandLineParser-generated help output.
[ChangeLog][General] Builtin command-line options such as -reverse,
-session, -style etc. now all support double dash, e.g. --reverse,
--session, --style...
Change-Id: Ia2e22c854ccc6a9d7b863b1234317005bc822191
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Add qt_mac_resolveOption().
Support setting options using either an environment
variable or a QWindow property, with a default fallback
value. The options are resolved with precedence in
the mentioned order.
Adds options for the following:
NSView setWantsBestResolutionOPenGLSurface
NSVIew setWantsLayer
NSOpenGLContext NSOpenGLCPSurfaceOrder
The window properties use the _q_mac_camelCase format.
The environment variables use the QT_MAC_ALL_CAPS format.
Change-Id: I1978a02d62e107a2120d81ffdd0f7b32f7731644
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Do not use deleteLater() to delete the thread.
Task-number: QTBUG-36357
Change-Id: Ie7c87b92a7c73d5fbac01d4951d387ee2facd05c
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
[ChangeLog][QtGui] Windows Accessibility now handles the disabled state
of widgets correctly.
Task-number: QTBUG-36603
Change-Id: Ifebcf44320072089da66e81728de94e8f12a3354
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Parse first for 'mmsize' because the regex for 'size' also fits to 'mmsize'.
Task-number: QTBUG-29133
Change-Id: Idc4950270818e496d5d94a97a172b7c780f069b1
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
This helps with a flood of dbus messages due to properties.
Change-Id: I7aa9d36a077d84a88dab561d007d597b0780e096
Reviewed-by: Aaron McCarthy <mccarthy.aaron@gmail.com>
QWidgetWindow stores the normal geometry obtained from the widget when
transiting to other states. This does not work reliably on Windows,
where this geometry is already that of the new state. Instead,
introduce QPlatformWindow::normalGeometry(), add implementation
for Windows and use that in QWidgetWindow.
Task-number: QTBUG-21371
Change-Id: I3819ebaf55b4e7d2f7eef1affe6c20712ba45d7c
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Every time when a surface is (re)created we must paint something in it
otherwise it will appear black.
Task-number: QTBUG-36594
Change-Id: Ib4baaef189f59a83a251cf89db30b0a3aec16d92
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
UITextView has a property for specifying which UIView the CGRects
you return should be aligned with. This makes a difference for
widgets when not using alien, since then the view that draws the
text will usually not be the same as the view that backs
the top level QWindow.
Change-Id: I240d63c98544c39308cd91465ee84351e7d7d1f4
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
No need to call textWillChange all the time if the text is
really not changing. And report that selectionWillChange
when Qt reports that it has changed.
Change-Id: I7bd9f540cd9302c37888926a6152b803cc871ccb
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
By returning the font used at the cursor position, the
correction pop-up will be resized to match the
point size, and the text marking will get correct
height.
Change-Id: I362579b793794835323bb9ceb5ddb4655526f392
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
For legacy reasons, we send IM events to the focus
object directly instead of through QPA. To be consistent,
and to ensure that IM and key events end up at the same
object in the same order, we need to send key events
directly to the focus object as well.
We should consider fixing up QPA to support IM events
better, but this will do for now.
Change-Id: I8a18a1f7b7295e5c64a109fb98eee928fae06a0f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Sending faked key events is not such a good idea, since:
1. We don't get key events on iOS, but text events
2. We cannot determine correct key code or modifiers, nor
do we want to fake modifer press/release etc.
3. Android uses IM for all text input
So it seems that the correct solution is to avoid sending
key events in the first place. This will also bring the iOS
port on par with the Android port.
Change-Id: Ibac1d335184e62eb4185cfd4218a0ec73dffb2c4
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
We don't have a separate enum just for spell checking in Qt, but
Qt::ImhNoPredicitiveText should cover it. So use it
to enable/disable both spell checking and auto completion.
Change-Id: I7ad661cb7d720988f13bc1ed940573006c0ce229
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
This change will add support for input methods, word
completion, spell checking and related functionality.
Change-Id: I41d4de1cab521c679d414cfc7c1a2d0f9c1fcaaf
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
The current implementation will stop scrolling the screen to reveal
the cursor if the input item changes transformation. This to not
interfere with flicking etc. This strategy turns out to be too
strict, as some qml apps/games can easily have small animations
applied (e.g qtquick cork board example) that moves or scales
the text areas (or their parents) upon focus.
So instead of relying on input item transformation, we now
scroll whenever the cursor changes position inside the input
item (in addition to orientation changes etc). We also
refactor scrollRootView into two functions, since we in
many cases know if the keyboard should scroll up or down
already when the call is made.
Change-Id: If5bf349139eed69823cfc8986bb4b32c93bdf91b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Check engine's supported scripts in a single place
and remove unused script parameter from fontEngine().
Change-Id: Ic153803bef519320c370b058e77eac1a4d92afd0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
We do not currently emit screenchanged events when a window is moved
to another screen on X11.
This patch emits the event when a window no longer intersects with
its current screen, and switches to the first intersecting screen.
Change-Id: Ie40d6eb67b85bd961eeb348bc43e4f308ee22dba
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Uli Schlachter <psychon@znc.in>
It's possible to use the cursorRect API in the cases
where QCocoaWindow has a NSWindow. This is true for
all top-level QCococaWindows today.
Task-number: QTBUG-35659
Change-Id: Iefb2c1c022448e19a9c005a808e0c81abe9281ea
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Reviewed-by: Eike Ziller <eike.ziller@digia.com>
qkmsscreen.h:114:18: error: private field 'm_refreshTime' is not used
Change-Id: Id9c802c5c3ae2ffdf61238f083bfe875e7b613a8
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Showing, moving and resizing
Contrarily to what an NSWindow does to its NSViews, child NSWindows need
to be explicitly shown and hidden, and clipped if the parent NSWindow
changes geometry. Also, hiding an NSWindow will not hide its child
windows. This needed to be managed manually, adding 2 additional states
to QCocoaWindow to reflect whether a child window has been clipped out by
any ancestor geometry change, or hidden by any ancestor being hid. Also,
ordering out an NSWindow will remove it fromm its parent's child windows
array, making necessary to maintain a parallel list of child windows in
QCocoaWindow.
Stack order
Although child NSWindows can be ordered relatively to each other, they
need to be added again to be moved lower in the window stack. This also
means the windows above it need to be added on top.
Key (focus) status
One of the remaining issues, is to make sure the top level window keeps
the "key status" while still forwarding key events to the child window.
Keeping same event propagation
This use case is best illustrated with undocking QDockWidgets (if these
are child NSWindows). The main issue is to make sure the QDockArea will
get the mouse events right after undocking a dock widget. We used a similar
workaround as the "key status" problem, and manually forward the mouse
events to the dock area's QWindow.
Manual test, by Morten Johan Sørvig, included.
Task-number: QTBUG-33082
Task-number: QTBUG-22815
Change-Id: I50e34936fb82bff013e99f4bcb3bd0db0704c6ae
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Since OSX 10.4 it has been possible to change the page orientation
during a print job.
Task-number: QTBUG-27630
Change-Id: Ic3c69e83afebbb9267ef6f435f968aeef2b72963
Reviewed-by: Lars Knoll <lars.knoll@digia.com>