These roles seem wide-spread enough that it makes sense to add them.
QtWebEngine will use them.
Change-Id: I9c2d6ab23ada0607078bcd407a72ecae9f87eeea
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
Make sure that the stream's formatting settings are preserved.
Change-Id: Ib13b5e0b36b2ef801da2d2d5c240d28dc1b04653
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
This commit fixes a potential compile error where pixelformat.h would
not compile if X.h from x11proto was included first, since X.h #define's
GrayScale as an integer constant.
Task-number: QTBUG-40087
Change-Id: I7208a204259c6d3a13b5d0cbc98a76bb54b8b494
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
This causes a closeEvent to be sent for all calls to close.
As a side effect destroy now handles more of the state in
QGuiApplication.
[ChangeLog][QtGui][QWindow] QWindow::close() sends a QCloseEvent
which must be accepted before destroy() will be called. destroy()
is the function to close the window without confirmation.
Task-number: QTBUG-40093
Change-Id: I1ce09da4940fc29fae8decf40548a42e3bec6eca
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
When the platform plugin gives us specific fallbacks for a
specific script, we need to respect this, and load the correct
font family regardless of which writing systems it supports.
This is especially important since the common script is adapted
to match surrounding, proper scripts, so characters such as
digits next to e.g. Hebrew text will be marked as Hebrew. On
stock Android, there is a single Hebrew font, and this would
previously be put in all fallback slots for Hebrew regardless of
what fallback fonts were dictated by the platform plugin. Since
this font does not support the digits, they would show up as boxes.
[ChangeLog][Android] Fixed common characters like digits and
punctuation showing as boxes when positioned next to non-latin
scripts.
Task-number: QTBUG-39377
Change-Id: I1555e208a8ddc587c0bbdbfff1600cafdd9442e9
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
To prevent profiling and debugging tools from generating misleading
"errors", call glGetString only for ES and GL < 3.0.
Task-number: QTBUG-35173
Change-Id: I4fe3b048fff4cda948152e2ceeb1347f2b0e4ca5
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Since we have no interest in fixing HB-old to properly support surrogates,
here is a simple workaround for the case when surrogate parts gets
treated like two separate glyphs in log_clusters but a single character.
And since it's a known issue that HB-old doesn't really support surrogates,
it's better to draw some garbage/boxes rather than to assert, IMO.
Task-number: QTBUG-39875
Change-Id: I95ff43e821ae989d7a6f792f71f157dcea92dd16
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Use the findItem()'s optimized binary search impl instead of a generic one.
Also drop the "already shaped item" case since setBoundary() is only
called from itemize(), where the items are not shaped yet.
Change-Id: Ifbecdc41b2e3cb7791a7896fbb0cbea439ca0706
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
At some point since Qt 4.8, the nbsp character has acquired
the whitespace attribute, causing it to be treated exactly
like an ordinary space. To account for this, we add an extra
check in the layout code to avoid breaking on non-breaking
spaces even if they have the whiteSpace flag set.
This is a temporary fix for the regression. The line breaking
algorithm needs to be refactored and support Unicode tr14
properly, which it currently doesn't.
[ChangeLog][Text] Fixed lines breaking on non-breaking spaces.
Task-number: QTBUG-39832
Change-Id: Ibd7e1a11ce4b82c611ecda1542c8638a67bf3cae
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Add function returning the screen for a new geometry for geometry
change events. This ensures that the checking is done in platform
screen coordinates (which might differ from QScreen coordinates
due to high-DPI changes) and also that no screen changes are
emitted for child windows.
Change-Id: I406750f59f006f834c386d09c0c85a804014924a
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
This only ocurred in -opengl dynamic builds on Windows, when using
ANGLE. The !QT_OPENGL_ES_2 code path did not correctly check for ES.
We also need to avoid using REPEAT, just to be safe on ES2 implementations
(embedded devices typically) that will not do repeat on non-power-of-two textures.
Task-number: QTBUG-39638
Change-Id: I2eeab6627c17255373193c0a0fec8923f711e28c
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Currently QOpenGLTextureCache::bindTexture always convert any uploaded
image to RGBA8888 before uploading. This is quite inefficient when
OpenGL natively supports uploading formats in the original format.
This patch adds support for uploading a few native QImage formats. This
also get the performance of QOpenGLTextureCache::bindTexture on par with
QGLContext::bindTexture.
The texture brush used by QOpenGLPaintEngine is also converted to QImage,
since bindTexture will convert it to QImage anyway, and going over QPixmap
may cause an unnecessary conversion.
[ChangeLog][QtGui][QOpenGLTextureCache] Support uploading common QImage
formats directly to OpenGL when supported.
Change-Id: I828a763126441a98e4547c32ef52dddf7c129a32
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Adds basic support for 10-bit per color channel formats to QImage
and the XCB plugin. This will make it possible to paint to and from
these formats, but only at 8-bit per color channel accuracy.
This also fixes Qt5 applications on X11 with native 30bit depth.
[ChangeLog][QtGui][QImage] Added support for 10-bit per color channel image formats.
Task-number: QTBUG-25998
Change-Id: I93ccd3c74bfbb0bd94b352476e5fe58a94119e1f
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
url is set in qtbase/doc/global which is inherited by the
Qt 5 module qdocconf files.
Change-Id: Ieffa174f598f4a3b8ce8be9bfae7ca9b6981f12b
Reviewed-by: Martin Smith <martin.smith@digia.com>
This patch makes it possible to use QOpenGLFramebufferObject::toImage()
together with QOpenGLPaintDevice::setPaintFlipped where the FBO is
already mirrored.
The patch also makes checks for proper BGRA support before trying to use
it, and fixes the rare case of OpenGLES on big endian.
[ChangeLog][QtGui][QOpenGLFramebufferObject] Introduce an argument
to QOpenGLFramebufferObject::toImage() to save mirroring the result.
Change-Id: I163d802736b7059411f7dda96a31385d772823cc
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Don't detach QImage, when it's in Format_Mono or Format_ARG32.
Use QImage::constScanLine() instead of QImage::scanLine().
Change-Id: I30fcafb576aea3189637a40fd75f77c70017ba46
Reviewed-by: John Layt <jlayt@kde.org>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
The integrated assembler of clang does not understand some/all of the
ARM macro assembler syntax used in pixman-arm-neon-asm.S. By default,
this integrated assembler is used when using the "clang" command as a
driver. This patch turns off the integrated assembler of clang for that
file.
Change-Id: Ic06801266b5a4b097ca835d815bcc5d5fc672946
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
There are cases where @2x images are in use but
where you don't want the associated behavior:
- You are implementing an image editor
- You are inheriting a resource set which has @2x
images, but don't want that behavior with Qt.
Add support for disabling @2x behavior with QT_HIGHDPI_DISABLE_2X_IMAGE_LOADING.
Change-Id: I206e050b6241f8935b4404c7a28b024a9e00d46c
Task-id: QTBUG-38485
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
So far, we had to listen to the QObject::destroyed signal from the QScreen
class to figure out whether a screen was removed. Often, this is already
too late, given that most of the QWindows have been moved by then and we
don't get to react before the windows are being set to the primary screen.
This patch introduces a new signal that will notify about a screen removal
before the screen is started to be destroyed, so that the application gets
to decide what to do with the screens before Qt decides to move things around.
[ChangeLog][QtGui][QGuiApplication] Added QGuiApplication::screenRemoved
signal to inform that a screen has been removed, before Qt reacts to it.
Change-Id: I99304179f4d345cae581a87baac6cff7b8773dea
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
There is no guarantee that the OES extension is present and the standard
functions are not required to be dynamically resolvable on ES.
By performing the ARB-style lookup for the suffixless function names we
can also support ES3 compatible contexts on desktop GL.
This also fixes the problem of picking up the APPLE extension functions
instead of ARB when both are available. vaoFuncsType was set to ARB correctly
but the helper has to take the preference of ARB into account too.
Task-number: QTBUG-38168
Change-Id: If7402320e8f96891017674f3c43bc57c4b5d29f3
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This allows QQuickSystemPalette to listen to palette changes without
installing an expensive event filter on the application object.
Change-Id: I8b693e047d993c444e393d7a714a5709692c3560
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
1a4ff6f122 modified the features test
by checking extensions as well as the GL version. The problem was that
the GL version was wrong in the first place -- buffer textures are
natively supported since OpenGL 3.0, not 4.3.
4.3 introduced support for buffer texture ranges, i.e.
ARB_texture_buffer_range; however it's pointless to take the highest
requirement, especially considering that so far QOpenGLTexture doesn't
wrap glTexBuffer(Range) in any way. In the future, if QOpenGLTexture
will also wrap glTexBuffer, then we will also be able to introduce
a different feature flag for testing buffer texture ranges.
Change-Id: I6becbd49ac26d44ce01d088cbb7831b5cc127bdb
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/network/socket/qnativesocketengine_winrt.cpp
src/plugins/platforms/android/androidjniaccessibility.cpp
src/plugins/platforms/windows/qwindowswindow.cpp
Manually adjusted:
mkspecs/qnx-armle-v7-qcc/qplatformdefs.h
to include 9ce697f2d5
Thanks goes to Sergio for the qnx mkspecs adjustments.
Change-Id: I53b1fd6bc5bc884e5ee2c2b84975f58171a1cb8e
The problem shows when running tst_qguiapplication.cpp and configuring
with -no-widgets
Change-Id: I9f241760953e543d488096c66a3e886a14f6ae50
Reviewed-by: David Faure <david.faure@kdab.com>
The QDrag objects were apparently leaking on all platforms
other than XCB.
Task-number: QTBUG-39651
Change-Id: I09efcd250c1f42eb385e9d5779be7af6b9b59376
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Tim Jenssen <tim.jenssen@digia.com>
QOffscreenSurface has to stay usable even after returning from app.exec().
Hence close()ing the underlying hidden window, that is used on platforms that
do not provide real offscreen surfaces, is wrong.
Normally all QWindows are closed (and thus destroy()'ed) when quitting the application,
meaning the the offscreen surface cannot be made current anymore after returning
from exec(). This is an unnecessary limitation and makes certain cleanup operations
impossible.
Task-number: QTBUG-39908
Change-Id: Iea1489378a18f29ff84ba8f13a6dad2d66d2b315
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Add detection of MIPS DSPr2 at run-time in qsimd.cpp. This makes it
possible to have generic Qt builds for MIPS that can enable the fast
code paths for processors with the DSP ASE at run-time. Also, this
makes it possible to manually disable them by setting the environment
variable "QT_NO_CPU_FEATURE=dspr2". Last, but not least, functions
requiring DSPr2 are not enabled when running in CPUs with version-1
DSP.
Change-Id: Ia5a01d84119553c22ab83386c74a6cb8ba5fee53
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Qtbase contains four identical implementations of next power of two,
these should be shared and the implementation made available to other
qt modules, as it is also used many places outside of qtbase.
[ChangeLog][QtCore][QtMath] Introduced qNextPowerOfTwo methods.
Change-Id: Id23fbe5ad6bae647b30d5a4212c0330e48a50278
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
It is useful to be able to detect synthesized mouse events
in GraphicsView as well.
[ChangeLog][QtWidgets][QGraphicsSceneMouseEvent] Accessors
for Qt::MouseEventSource and Qt::MouseEventFlags were added to
QGraphicsSceneMouseEvent to enable detection of
synthesized mouse events.
Task-number: QTBUG-39814
Change-Id: Ib5835fef1f484005f9b0fc86518ed32ea79cd80f
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Call the standard functions directly in GLES 3.0+ builds.
The catch here, just like with the mapBuffer changes, is that we could,
in theory, dynamically load a GLES3 implementation on the !QT_OPENGL_ES_3
path too. However this is limited to Windows currently and we don't have
a full GLES3 stack there (yet), and even when we do get it, the ANGLE
extensions for blit and multisampling will still work. Therefore this
isn't really an issue for now.
Task-number: QTBUG-38168
Task-number: QTBUG-39187
Change-Id: I343a737218c9fe438ee1603b37e93f0400d952a5
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
The support already in place for ANGLE is now extended for NV.
On ES 2.0 the only way to get multisampled renderbuffers and blitframebuffer
is through vendor-specific extensions. QOpenGLFunctions is updated to resolve
the related functions for both ANGLE and NV, in addition to EXT.
Task-number: QTBUG-39187
Change-Id: I1aab805ced3d06dde3dc547221bbf833ff8e06c2
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>