Actually guarantee cursor doesn't move in this case for both logical
and visual modes (just what the documentation says we already do ;)
Change-Id: Iabdca7aa1d205672386a0095e3487e585611cdb5
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reserve the insertionPoints vector capacity prior to multiple append()-s.
Change-Id: I97ab5b2a1add9f2e87c04ad0707bf516c13ff4d7
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
To guarantee proper positioning at the end of the last line in a
bidirectional text we have to insert the eol position into the
insertion points vector, accordingly to the visual ordering.
Detection of the last *logical* item in a *visual* line is unrelaed
to the text direction, it is simply `iterator.item == iterator.lastItem`.
[ChangeLog][QtGui][QTextLayout] Fixed visual cursor movement
in bidirectional text.
Task-number: QTBUG-18060 (partially related)
Change-Id: I53b6ab889ef580ab0560b620b808b1e09efc0fbd
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Ahmed Saidi <justroftest@gmail.com>
QTextLineItemIterator::next() was never updating itemStart and itemEnd
for QScriptAnalysis::TabOrObject, thus producing incorrect
insertion points for the line that contains tabs and/or objects.
Change-Id: Ia964c663cc0636ba6be4500702656f989b252fba
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
By setting this variable to non empty value we can, bypass
checking ScreenReaderEnabled proprty of org.a11y.Status
dbus interface. Not all accessibility readers set this.
The variable is also useful for debugging.
Change-Id: I6c5a1a51065948248e068dfff4755d6818ed9fb1
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
This patch removes two memory allocations from the algorithm.
Change-Id: I9366f9c5ce02fb1cae8adfbd8dff36c7f23af2a7
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Use bookcase for the filter name like the rest of the modules.
Change-Id: I9690d0b6a6f3abb11837120da75832475b975b5d
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
When resizing a window, a window might not be resized synchronously with
its backing store. We need to use the actual texture size as the transform
to avoid stretching the rendered texture.
Change-Id: I945f6d190577ccdcb54483a267a1e42df1ca3156
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The QDataStream version with which QPicture was previously serialized
with was hard-coded to 11 (Qt 4.5). This prevents features of
serializable types used by QPicture from being serialized if they
were added after Qt 4.5; namely features of QFont like
HintingPreference.
[ChangeLog][QtGui][QPicture] QPicture now serializes its data properly
by also accounting for QDataStream versions greater than Qt 4.5.
Task-number: QTBUG-20578
Change-Id: Idd27682b187f4d4a3695c52bbf68e84853c024a8
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
When we delete the previous FBO in QOpenGLWidget::resizeEvent while
it is the currently bound FBO, the QOpenGLContextPrivate::current_fbo
will not be updated and will try to be bound during the initialization
of the new FBO.
Fix the issue by explicitly releasing the FBO on destruction if it
is current.
Change-Id: Id049889c4857526750bbecf3dd27343e44449c12
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
This will replace QSGContext::setSharedOpenGLContext.
To be able to allow sharing the Chromium GL context with both
QWebEngineView and QQuickWebEngineView, we need some way of setting
the sharing within QtWidgets and QtQuick. Since they don't depend
on one another this patch allows the sharing context to be set
through QtGui.
Change-Id: I91b365dd06ec925b4c5a99ac82c222778781fe8e
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Avoid failing the makeCurrent() on iOS that does not currently support
using a window with different contexts.
Change-Id: I2e10ad7e382161625a78518d02ad94edaff591ca
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Some data was never serialized (styleName, hintingPreference) and
some was incorrectly serialized (styleStrategy). This change also adds
auto tests for every applicable QDataStream version.
[ChangeLog][QtGui][QFont] QFont now serializes its data properly,
without any data loss.
Task-number: QTBUG-22814
Task-number: QTBUG-22946
Change-Id: I34e61b10662b7ad6c57054dacc7e1f522f5b5c5d
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Just a C&P typo, of course we have to compare lists, not their sizes.
Change-Id: I40542035b87f5bb8d75207cb02c0826cc3a2a413
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The QFontEngineMulti's `base` font engine always non-null.
Change-Id: I5092b66bc839a6a3216ffa0b0afe55a8b62be620
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Asserting is only relevant for debug builds, and there were a couple
of other places that a segfault would typically occur before the assert
had a chance.
Change-Id: I1abc82eb3ecfa91050117fab1525f4cbd82ff486
Task-number: QTBUG-37876
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The native PDF strokes can not be used with constant opacity as any
overlapping parts of the path will end up being drawn multiple times
getting the wrong final opacity. A constant opacity should therefore
be treated the same as opacity on the pen color, and trigger the
fallback drawing.
Task-number: QTBUG-37101
Change-Id: I44f70a8b494567ee89804a5fa6333304a5abe91e
Reviewed-by: Michael Bruning <michael.bruning@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
The calculation of the width/height required for the
scaling algorithm was prone to floating point rounding
issues, where the lower value got rounded down, the higher
one rounded up. This could lead to a situation where we
iterated over one more line/pixel in the line than we have
in the source image.
Correct this by passing the dimension of the source image into
the function and bounds checking the values before iterating.
Task-number: QTBUG-35927
Change-Id: If44b2235a479224660d508a0504fec40d724763a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
We don't support xlfd fonts anymore and indeed QFont::setRawName()
is an empty method.
[Changelog][QtGui] QFont::setRawName() and QFont::rawName() are
deprecated.
Change-Id: Ic52d42a9bc200ba8b246dd4e28c77f84e086dad5
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
QOpenGLVertexArrayObject saved the QOpenGLContext it was created in at
the point of QOpenGLVertexArrayObjectPrivate::create(), but didn't set
the saved context back to 0 in QOpenGLVertexArrayObjectPrivate::destroy().
The result was that the zero-pointer checks in the VAO destructor never
hit, and we ended up trying to make a destroyed QOpenGLContext current.
This bug was triggered by the QFontEngine having a limit of 4 concurrent
glyph caches, so when we created the fifth glyph cache we would remove
an earlier one, which destroyed its VOA, that referenced a QOpenGLContext
for a window that had been destroyed already.
We now reset the context back to 0, and disconnect aboutToBeDestroyed()
at the point of QOpenGLVertexArrayObjectPrivate::destroy().
Change-Id: Ib16f3877b310144886cf863b16697c137e7c7941
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
In QOpenGLMultiGroupSharedResource::value(), the m_resources memeber of
opengl context group will be checked and may be inserted a new value. This
function may be called from different threads with the same opengl context
group object: Think about that OpenGL context A and B are shared, they
live in different thread, and in each thread we call
QOpenGLContext::functions() to the context, that may cause the race I
mentioned above. So I put a QMutexLocker to prevent race condition.
Change-Id: I101a28f46b2af72b3094a9945880efeb3563482a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The code populated QSets with some strings and went
on to copy the values to QLists. Since QSet is unordered_set, those
lists were not sorted, so the code did that manually.
Since QSet is a node-based container and not even an ordered one,
the code pays a hefty price just for ensuring uniqueness of values
prior to sorting.
The new code just crams everything into lists, duplicates and all,
then sorts the lists and only then removes duplicates using
std::unique.
Saves 3376B in text size on Linux AMD64 GCC 4.9-trunk release
stripped QtGui.
Change-Id: Ifee931102c01b7505c712cebf4effc37e94165b0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
This must be some leftover: there are no winsys interface dependencies
outside the platform plugins.
Change-Id: Idde64699a5335155bdda745e78d6edbc68a8711b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Our fallback fonts would contain a minimal list of hardcoded fallback
fonts, which is neither sufficient for displaying all text, nor
portable to different vendors which can supply different font sets.
[ChangeLog][Android] Fixed font merging problem which caused e.g.
missing glyphs for Arabic numerals.
Task-number: QTBUG-37738
Change-Id: Ic971343a1cd5610c79a81f6f6152c637937b5626
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Use QStringIterator instead of QString::toUcs4() and escape earlier.
Change-Id: If80b886bece1a43af7078e8cdc9c31babf602731
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Correct links and fix typos, remove obsolete documentation,
fix some snippets, mark some classes as internal.
Change-Id: I9a3266605f060783413d32740057a57a820c8929
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
QQuickWindow depends on maintaining state of known touch points
between events, so it needs to be notified when it will not be
receiving the corresponding release event for one or more.
This temporary fix needs to be reverted when we have a proper
event forwarding solution.
Task-number: QTBUG-37371
Change-Id: I5dc40af6feac425be8103c1586f8ebe3a6aad20d
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
We keep the old value for source compatibility, but it should
probably be removed at some point as the QPA API is semi-public
only.
Change-Id: I06e4c9ca1d8bb878411ad79ef409d60ce2d29f4a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
This is a leftover from the QGL->QOpenGL migration, the function
never existed in the QOpenGL variant of the class.
Change-Id: I47bdfb7f65ffc6cdd39b353e3a69900ccf10e4fc
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Instead of requiring that QPlatformFontDatabase::populateFontDatabase()
populates every single font in the system by calling registerFont(), we
now allow the platform database to call registerFontFamily() instead, and
then keep track of which families we've yet to fully populate in the font
database.
Once a property of a family is requested (such as its writing system,
style, etc), the family is lazily populated by calling back to the
platform database through QPlatformFontDatabase::populateFamily(),
which in turn does the final call to registerFont() as before.
This cuts application startup on OS X and iOS (of which the font population
used to be a major limiting factor) from roughly one second to about 350ms.
Task-number: QTBUG-37165
Change-Id: Ic2fc3447beb818ffe23635a5b7816ed7e70c93a7
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Not sure where "OpenGL/ES" is coming from but there is no such thing.
The correct name is OpenGL ES.
Change-Id: If071ee5bd928fea1a2f1aebc11155344df1efe2d
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
During the Qt 4 -> 5 migration the setting of the extension flags
in QOpenGLFunctions/Extensions suffered a regression: flags like
GenerateMipmap were never set. This led to the unfortunate sitation
that features that were tied to these flags, like compressed texture
support or mipmap generation, got disabled.
This is now corrected by checking for the extensions like Qt 4 did.
Task-number: QTBUG-37588
Change-Id: I4a7beb1b435af11e05f5304aa04df2ec63b34c18
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Desktop OpenGL has GL_UNPACK_ROW_LENGTH which we
can use use to specify the image row stride.
This removes the need to call QImage::copy(). On
a retina MacbBok pro this reduces toTexture's share
of the total run time by 1-4%. (on tests/manual/
qopenglwidget/openglwidget)
Change-Id: Ia7f49d5c4ffcc347a495701bbaca6aecc2dc3433
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Make QOpenGLContext::create() return false when the native context
could not be initialized. This way the return value and isValid()
become equivalent.
Relying on on having a non-NULL platform context is not enough, many
platforms will return a new instance even if the underlying platform
code failed to create a native context. To ensure that a platform
context is really usable, isValid() has to be checked too.
Change-Id: I6b4e9fdb24347ad52fbd6edbb8d144d51e16c301
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
The default pen width is 1 as of Qt 5.
Task-number: QTBUG-37277
Change-Id: I5b7b9c2019bd0e812384e67812b7bcfde37d0b53
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
When a new QOpenGLContext is requested, the color depth
information is now also taken into account on OS X and WGL.
Task-number: QTBUG-37411
Change-Id: I69d04989a20de3ace041b009fbbdc03fa02cfdf8
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Remove a last left-over after 5e519b31dc
Change-Id: I85e73a5d81d45b4ccfc80cdaf34ab7b6c3c85bdc
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
...which ensures we're not getting the formatting/rendering
artefacts in case of QStackTextEngine.
Change-Id: Ia0696a3e67eb866cf9776c6649c43775944edd1d
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Use QPlatformPrintDevice in the Cups print engine for all device
specific code.
Change-Id: Ic1f5f8b4010a9958c320f3c0c727cf1bd1a70c65
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Add support to QPdfWriter for QPageSize, QPageLayout, and resolution.
[ChangeLog][QtGui][QPdfWriter] The QPdfWriter now supports setting
the PDF orientation, layout and resolution by using QPageSize and
QPageLayout.
Change-Id: I9c269f997ec540dac1989f355c6a2e7488947966
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Switch internals of QPdfPageEngine and derived classes to use
QPageLayout and QPageSize to make handling of page layout and size
more consistent by removing multiple implementations. In particular
remove all use of the QPdf namespace version of page size.
Change-Id: Ie820340015e8812c8162bd1a257dd0f51f4f0b85
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Use new QPageLayout and QPageSize class to store and convert page sizes
and layouts consistently. Extend the PageSize enum to match
QPage::PageSize.
Note that public setters/getters cannot be added as virtuals would break
BIC, but without virtuals the derived classes would break. Instead an
internal api is provided and the derived classes will need to
implement identical api to manipulate it.
[ChangeLog][QtGui][QPagedPaintDevice] Paged paint devices such as
QPrinter and QPdfWriter now support all Postscript standard page sizes.
Task-number: QTBUG-27685
Task-number: QTBUG-25744
Change-Id: I62e96ab94194ab4ac8bed8fa804e0ce1c3233313
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Add a new QPA class to abstract Print Devices. Each platform instance
will encapsulate all required details about a print device instead of
the code being distributed throughout the print engine and print
plugin.
Change-Id: I7f6a537ad55a6e7f599d83f461b1e2ee62b15094
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
New QPageLayout to encapsulate page layout details including page size,
orientation and margins. Scale may be added later.
Subsequent changes will use this class in the paged paint devices,
paint engines, print engines, and print plugins to replace multiple
inconsistent local implementations.
[ChangeLog][QtGui] Added class QPageLayout to support handling page
layouts including the page size, orientation and margins.
Change-Id: Ife1ddd6c2a8d1516542be2eb37425111f41cd5c7
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
New QPageSize class to encapsulate paper sizes and names to ensure all
sizes and conversions are consistent and match the Postscript standard
sizes.
Subsequent changes will use this class in the paged paint devices,
paint engines, print engines, and print plugins to replace multiple
inconsistent local implementations.
[ChangeLog][QtGui][QPageSize] Added new QPageSize class to implement
Adobe Postscript PPD standard page sizes. This class supports the
standard page sizes, names and keys from the PPD standard, and provides
convenient size and rect conversion methods.
Change-Id: Ie2c8be0c3df0d29ac5da4cd9877ad41d0982633c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
This reverts commit f78661b03c.
The reverted patch was working around that QFontEngineFT was using
the poor QFontEngine fall back. That issue was fixed in commit
0b7beaaaf2, and the work around
is no longer needed.
This also fixes a rare problem with the workaround when the fontengine
and the glyph-cache do not share the same default glyph format which
can happen with QRawFonts.
Change-Id: I150f70a003b137c1d145f6f70cda568c85633e5c
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
QFontEngineFT::alphaMapForGlyph and QFontEngineFT::alphaRGBMapForGlyph
has been broken since change#65694. They always fall back to using
the path rendering of QFontEngine because we zero the scoped pointer
just before testing it.
To fix it we need to release the scope pointer after we are done using
it.
Change-Id: I8811c1f5261f286f2f3dd3c0f93c988ba0909669
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Implement PdmDevicePixelRatio.
Task-number: QTBUG-36419
Change-Id: I4d2822d01e08c80e9b829d5f524e8e761e694fba
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
The POINTBLOCK struct in qregion.cpp is badly defined. By using ints
as the base storage of the internal array it forces not only bad casting
from int to QPoint, but also allocates an array four times too big.
This patch changes to char, since a char pointer may alias anything and
this gives the right size of the array.
Change-Id: I608eaf39ac7306c71314a139bed6e2352249c0ab
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Change-Id: Ia2b34e3ee6954342501a805f9e047cb90078e9d5
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Being a part of QtGui, HarfBuzz-NG breaks build with -Werror.
Instead of disabling a particular warnings-as-errors,
build a prefixed static library and make it a link-time dependency.
Change-Id: Id0be1f0e0034092d50f83cd364d5c65940fee869
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
When painting to QPixmap with QBlitterPaintEngine and dfb
PaintEngine have PaintDevice (pdev) as QImage. Painter code
uses PaintDevice::paintEngine() to refer to paintEngine.
This will became dangling pointer since QDirectFbBlitter::doLock()
will delete QImage. Instead return QPixmap as PaintDevice.
Change-Id: Idfac919b6438a82b412020e441e0a102e4a2a052
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Correct the tense of send vs sent in comments and documentation.
Change-Id: I1c5ce9a7b1e49b8b0e8dcfde7d732e4c69acf73a
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Change-Id: I494c4fdfa49139316efac0f68f8d463c02056372
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
During the QPA refactoring, the custom font substitution list support
was lost by ignoring the font request's fallbackFamilies member
when the multi font engine gets created/initialized.
If fallbackFamilies is not empty, it should be prepended to the
font database default fallback families list. Also respect the
custom fallback families list in the cache key to avoid picking
a multi font engine with wrong fallbacks list.
Task-number: QTBUG-36628
Change-Id: Ie2b84b3a397bee4816f421cddf76a5375829f13a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
After QPA refactoring, QWindowsFontDatabase::fontEngine() was returning
a multi font engine w/o any particular reason.
This makes the code more obvious and opens the road to further improvements.
Change-Id: I4858026ddf774d3159c89357b1c905f5112b1c51
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
By some reason, mapping to Han script doesn't work for some (most?)
fonts. Until the issue is really fixed, pretend the HB-old behavior
and simply map to Common script.
Change-Id: I4c146f5ff2a42f64b971b2f5ebd7f65e2513fdf0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
This commit partly reverts cd91d8ad02.
The revert is required as the used ifdef relied on undefined
compiler behavior. Especially Windows has had trouble. The revert reduces
the risk of breaks by future compilers.
The proper inline and constexpr has to wait until Qt 6.
Task-number: QTBUG-37122
Change-Id: I881fffb95fa46d9c170c9420a578f15640e18aea
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Moved codecs folder to qtbase/examples
Corrected quote in dropsite.qdoc
Replaced snippet statement by include statement
Added doc for undocumented parameters
Task-number: QTBUG-34749
Change-Id: If4de95b8d39e5680fd0f63f8d2b6685a4b0a8052
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
It's impossible to get the distance between two touch events
down to 5 pixels on e.g. my Nexus 5.
This patch makes it possible to tweak the distance through
the platform theme, and sets the distance to 15% of an inch
on Android. Also provides a way to override the default minimum
of 5 pixels by using an environment variable.
[ChangeLog][Android] Fixed double click events
Task-number: QTBUG-36974
Change-Id: I23d94020c531747d6638b645133611614a2a0703
Reviewed-by: BogDan Vatra <bogdan@kde.org>
It seems to be a leftover after dropping the QPF1 font engine.
Change-Id: If8d3e1447fab9d042a85195d7bdb4d9811c37c6e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The QPF2 CMap is identical to the TrueType CMap table format.
Change-Id: I8c34d7c6a5942375538f3b8cb71d5a808b4fb400
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Change-Id: I3b8ed0af5208687a9ab75e916b477f5e24b4d1e2
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Since we were requesting a multi font engine, the returned font engine
must be a multi one or nothing at all.
Change-Id: I1ee4e1b7c68f54c83a8c7292082d015ebfa0a8cb
Reviewed-by: Pierre Rossi <pierre.rossi@gmail.com>
Avoid unrealistic expectations where applications would assume that
requestedFormat() == format().
Change-Id: I12dcfda3d86ce26f1cae9771b1fe2203291864db
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Add a hand-coded MIPS assembler function to convert a stream of rgb888
bytes to an array of 32-bit ARGB values. This is used in QImage for
image conversion, and also in QJpegHandler for decoding JPEG image
scanlines.
Change-Id: Ia74a5ff799b29fad3d4acbfcafe790cd60586d72
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
QOpenGLContext::destroy() is private. The recommended way to free
resources temporarily is simply to delete the context.
Change-Id: I0d59b55afb209d56405f3584e4645bd4718790af
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
This patch adds a new config option to qmake to enable full optimization
where it makes sense. This currently is supported on all gcc like
compilers by exchanging -O2 for -O3.
In qtbase it is used to enable full optimizations on qtcore and qtgui
and in a later patch can be used to replace similar existing logic in
QtWebKit's WTF and JavaScriptCore modules.
This fixes a performance regression from gcc 4.7 to 4.8 in the software
renderer.
An aliasing error in qregion.cpp which was exposed by more aggresive
optimization has been solved as well.
Change-Id: Ic2c6c41b79cb3846212b40e7bcc11ff492beb27f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Instead of checking for dynamicgl in QT_CONFIG, which is apparently
not possible, revert them and do it in opengl.prf instead.
Dynamic GL is Windows-only for the time being so this should be sufficient.
Change-Id: If293ea4c9b024df52257086c8b6250602a44724d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
At least if the platform plugin's QPlatformOpenGLContext implementation
supports it.
This completes the QOpenGLFunction changes necessary for dynamic loading
of the OpenGL implementation. Everything else is up to the platform plugin.
Change-Id: I710e6fbee3005360ecf02bc6ef976e1beb513819
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
The platform font database is populated from QFontDatabase, through the
static initializeDb() function, whenever the font database determines
that the platform database has not been initialized (by checking if the
font database is empty).
There are other clients of QPlatformFontDatabase though, such as QFont,
which uses the platform font database to check for the default family.
The CoreText implementation of determining the default family relies
on data that is computed during font population, and hence does an
internal (self-triggered) populate.
To prevent repeated populates as a result of calling QFont::defaultFamily()
we guard the populate by a similar isEmpty() check as QFontDatabase does,
but to ensure that this check works in the case of an invalidated font
database, we need to propagate the font database invalidation down to
the platform font database.
Change-Id: I8d06c6f6fc5da6353c087335859eaca008c2f6a6
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
It was only used in QFontCache debug output,
and some engines weren't even report a name.
Change-Id: I6cec4b75f105f5a4e1405f50188bebb3a3f04e33
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Use recently introduced glyphIndex() method and only recalc advances
if the glyph is present in the font. This allows to avoid restoring
the old advance when the glyph was not found in the fallback fonts.
Change-Id: I3e0aa549961767e5448816327328101cf6a78873
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
There's no point in separating them anymore, and it just makes editing
and reasoning about the QFontDatabase code harder.
Change-Id: I6bc8cb5e5daac26293e75553639e4a4d34eba3bd
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
This introduces the ability to indirectly invoke all common GL1-GLES2
functions via QOpenGLFunctions. The GL1 functions are not yet resolved,
since this would not work anyway when linking to an OpenGL implementation
directly. However this may change later but that will be a completely
internal change without affecting any public APIs.
Also migrate some of the opengl examples to use QOpenGLFunctions for
everything. Once dynamic GL loading becomes available on some platforms,
these examples should continue to function without any changes since they
do not anymore invoke any OpenGL functions directly.
Task-number: QTBUG-36483
Change-Id: Ie630029651e5a4863a480aac5306edd67ee36813
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
A QBasicDrag is started from QBasicDrag::drag() through the drag manager,
which may happen from e.g a widget. The event filter needs to look at
events to more than just QWindows, otherwise the filter will miss eg.
mouse release events that are sent to QWidget and not to the QWindow
handle, and the drag goes on forever, causing invalid internal state
when a new drag is then started.
Change-Id: I5cee250e2c7552817bda0895d4c5794e12d26592
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Remove the opengl proxy for now. Later it will either be moved into
a separate library or replaced by a QOpenGLFunctions-based approach.
This means that the -opengl dynamic configuration is not usable
for the time being. The rest of the enablers remain in place.
The convenience function QOpenGLFunctions::isES() is now moved to
QOpenGLContext and is changed to check the renderable type. This is
extremely useful since besides supporting dynamic GL it solves also
the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES
path when creating an ES-compatible context with a desktop OpenGL
implementation).
Task-number: QTBUG-36483
Task-number: QTBUG-37172
Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
The code in QSimpleDrag::startDrag() checks for the validity of the
current window before passing it on to QWindowSystemInterface::handleDrag(),
and so should QSimpleDrag::cancel().
Change-Id: I2228d86ede2a0b8379a55000a5c1d830cab44d45
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
In AAT fonts, 'gsub' table is effectively replaced by 'mort'/'morx' table.
Change-Id: Ifa044c8e28c3f2aab0f57ba5e3e6b99ada84d37c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
...which uses the recently introduced glyphIndex() method;
get rid of re-implementations that did almost the same.
Change-Id: I6d32d2cee6a31f57de6aee05ed8d120d4a1f4e9c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
...an optimized drop-in replacement for the code like this:
`stringToCMap(&uc, 1, &g, &numGlyphs, QFontEngine::GlyphIndicesOnly)`
(aka "get the glyph index for exactly one Unicode character").
Change-Id: I22babf49f7cf28892d27533a5ac51ad449779f75
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Ensure the params are valid and make QCoreTextFontEngine::stringToCMap()
handle the unsufficient buffer case exactly like the other engines does.
Change-Id: I078af37da917cf2bac709b12aa827ed4128e5f30
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Modifying the glyph indexes array in recalcAdvances() could lead
to undefined behavior.
Change-Id: Ibbb6642f381a5fe01b285dc8d2001c167dc66f46
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The justification "classes" stored in the glyph attributes
are actually a justification priorities suitable for a particular
language (script). The external API only uses the justification
metrics array calculated on top of these priorities.
Change-Id: I5b0a39e35954084c63a798b632fd6108f9ae7608
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The 'head' table is usually of 54 bytes length. Passing the buffer of
4 bytes capacity for the 'head' table is expected to return false,
thus skipping the FontRevision tag in QPAGenerator::writeHeader().
Change-Id: I02c0b13f3cbf13579a845fe78fcbc8a437ae22bf
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Being a most significant method in the font API,
getSfntTableData() must behave in exactly the same way on all platforms.
Briefly, it must return true if the table exists in the font,
despite the other params, and always stores the table data length
in 'length' param, thus reporting the amount of bytes actually
needed to store the table data in a buffer.
Change-Id: I7a15465020c1ea818ea46a05ea3b9b7e1cd60d14
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
After this change, the relation between copy/move constructor calls in QtGui is
something like 40/16.
A moved-from QPen can only be copied, assigned-to or else destroyed. This required
adding a nullptr check to the copy ctor and the dtor and rewriting copy assignment
(which used non-nullptr-safe qAtomicAssign) in terms of copy construction and
swapping.
Extensive tests included. They are implemented such that they work in C++98 as well
as C++11 mode, but they naturally test move semantics only in a C++11 build.
Change-Id: If68f37c10b8eeefb2478cbae386cd2e38b4f6e19
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The last step to make QOpenGLTextureGlyphCache working with
OpenGL core profiles.
[ChangeLog] Native (that is, not distance field based) text
rendering is now functional on OpenGL 3.2+ core profiles too.
Task-number: QTBUG-36993
Change-Id: Ic6c0db4806cea623ca7a19ab77b0329155824877
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Instead of assigning the various bit-fields manually, use the quint32
union field, which is already present to avoid slow bit-field operations
in the member-swap function.
Verifed that the generated assembly for move-assignment is
significantly better than before on GCC.
Change-Id: If4e0ef678bf3a496c6eb369ad3f639f5a9bc79fc
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Similary to QWidget's windowTitleChanged, QWindow should also have a
windowTitleChanges signal that's emitted when the title changed and declared
as notify signal for the title property, so that QML bindings can be written
against it.
Change-Id: I6f107c6f0b43d6a959bc2ef96492e1f3e4c28bfe
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
QList<QRectF> is horribly inefficent, and this is just implementation,
so we're free to change it.
Change-Id: I7b28a2093efb5826b55c172f48a81cb9c2472e5a
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The pseudoclass array is declared with length "NumPseudos - 1",
but the declaration has actually 44 elements, not 45.
This caused a zero-initialized last element to be silently appended
to the array. The zero-initialized element broke the sorting
of the array, which in turn broke std::lower_bound usage
(although of course the problem was there from before switching
to the standard library algorithms).
Task-number: QTBUG-36933
Change-Id: I8a02891fc36761b6ae72d15a0a8d6c6a96813947
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
drawCachedGlyphs draws with the wrong color on RGBA8888. The issue
is that the draw routines bitmapblit_quint32 and alphamapblit_quint32
while safe to use on rgba formats, needs to have the input color
converted.
This patch adds small wrapper functions for bitmapblit and alphamapblit
that converts the formats. Two tests are extended to ensure we have
test coverage.
Change-Id: I5f99f3795eba46a69d4df5b167e6099024e9a060
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Native text rendering is now functional on core profile too,
as long as the driver allows compiling GL2-style shaders.
Task-number: QTBUG-36993
Change-Id: I83f3cafae714427dda807921ee79e5a64e55cc64
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
It is not going to work with core profile otherwise.
This fixes one of the several problems that make native
text rendering in Quick impossible with OpenGL core profile.
The GL2 paint engine path is not changed, that continues to use
client side pointers.
Task-number: QTBUG-36993
Change-Id: Icfbd6efc894a79a3a84568fb792c1cb6692469cb
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
We can't resolve a "basic entry point" such as glGetPointerv on Windows'
Desktop GL. Apparently NVIDIA drivers let us do that, but ATI ones don't.
Change-Id: I8e8a54b5dcd3fe87f2bd677d1d0cf08b3e8c11c4
Reviewed-by: Thomas Steen
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
These are non-ambigue NLF characters that should only imply the
sctructure of the document.
For details, see http://www.unicode.org/reports/tr13/ .
The issue could be reproduced with use of multi-line QML Text element.
Change-Id: Ibb4d5cd26bc0ac6b79a4cb549e6a3cd7633bd071
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Remove the forced bail out when isES() returns true. This is not
necessary.
Change-Id: I5ee21fe1e66163e2391bd11b647827b3c0a020c1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Needed for QOpenGLShaderProgram to be usable with
GL_OES_get_program_binary and potentially other extensions.
[Changelog][QtGui] The function QOpenGLShaderProgram::create()
has been added. It is can be used to force immediate allocation
of the program's id.
Change-Id: I36b3f45b00e7a439df12c54af7dc06c0ba913587
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Profiling showed that Qt Creator spent 2% of its load time normalizing
signals and slots. By pre-normalizing everything, we ensure that there
is no runtime cost. Profiling after this commit and the others in this
series shows that the cost dropped down to zero.
Change-Id: Ifc5a2c2552e245fb9a5f31514e9dd683c5c55327
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
A QPainterPathStroker is not an equivalent representation of a QPen, so
the constructor that takes a QPen should be explicit.
Arguably, the named constructor idiom would be even better here:
static QPainterPathStroker QPainterPathStroker::fromPen(const QPen &pen);
But QPainterPathStroker is non-copyable.
Change-Id: I3148dc0ee336026781d8bc1baf21c113c7b41ce8
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
This fixes a problem that QScanConverter::mergeLine didn't recognize
lins as being the same (when they where), causing aliasing effects
Task-number: QTBUG-36354
Change-Id: I29d92ddb4e867025541bdc6b294cfaca55c0d3e1
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
The QTextLayout::FormatRange is larger than void* and thus should not be held in
QList. Use a QVector instead.
This is public, but as of yet unreleased API.
Change-Id: Ie04a561b43c91c3b2befb3cac2981821f84d5f77
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Commit f4dd534 introduced a regression, so that QFontMetrics reported
a wrong size (to be more specific width) for FreeType fonts.
The calculation of glyph advances has to to reflect (rounded)
integral number of pixels. This was only done when the glyph was cached.
So in some cases the first call to QFontMetrics::size gave a different
result than the second.
This patch reverts f4dd5344fb.
The tst_QFontMetrics::same auto test only happened to work on some
platforms, on BlackBerry for instance it did not. Extended the test
case to make sure it works for different font sizes.
Change-Id: Ia5bb9abd3ff98193c9bba048b85207672ed8d9c3
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
When the emulation paint engine was no longer needed then it would still
end up using it because the flags would prevent it from being switched
back. This ensures that it has the right engine when something triggers
it to be switched.
Change-Id: I7571923d16cbebd9fdd34560631b561c07a724f7
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Instead of the glyph cache having its own cache type that always mapped
one to one to a font engine glyph format, causing confusion and needless
conversions, the glyph caches now use QFontEngine's glyph format enum.
This also removes the iffy use of an int for the glyphFormat in the font
engines.
Change-Id: I529bad5c179e004f63e152f7dcc311d298c3db98
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Change 4b2c73b476 triggered a
regression on Android, because the DroidSansFallback.ttf font
has codepage ranges that list Arabic as a supported codepage
despite the fact that the font has no glyphs for Arabic.
If a font has valid unicode ranges which does not specify
support for e.g. Arabic, then the code page ranges for the
same script should be ignored.
[ChangeLog][Android][Fonts] Fixed support for Arabic text.
Task-number: QTBUG-36789
Change-Id: I7c5a0e303fd9ed2733275814fe752ae0fb54a207
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
updateBlock is part of the interface of QAbstractTextDocumentLayout
however QTextDocumentLayout implementation is not invoking it.
This commit adds similar behavior to QTextDocumentLayout as the
QPlainTextDocumentLayout (QtWidgets) has by implementing the missing
functionality.
[ChangeLog][QtGui][QTextDocumentLayout]
Emit updateBlock signal in QTextDocumentLayout.
Task-number: QTBUG-36743
Change-Id: I7f812d4d5d7c2148393ee672fb0db6c0b2e73783
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
The drawing code currently only optimizes the bilinear interpolation
under specific conditions that allows the optimizations used there.
The patch adds a SSE2 version of the fallback 4 pixel interpolation.
Change-Id: I4e8a2ba6cb44647105a9b24e38b3ab755a435050
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
In case the QPlatformTheme does not provide a QPlatformMenu the
QPlatformSystemTrayIcon is not able to forward the menu because the
QPlatformMenu pointer passed to updateMenu is always null. Providing a
QPlatformMenu in the QPlatformTheme implementation should not be a
requirement for having the menu in the system tray icon. There are
cases where no QPlatformMenu should be created by the theme, e.g. if
the X11 implementation of QSystemTrayIcon gets provided by the xcb
plugin.
The change adds a virtual method to QPlatformSystemTrayIcon to create
a QPlatformMenu. This method is called from the QPA implementation of
QSystemTrayIcon if the QMenu's platformMenu is not present. Thus the
system tray icon is able to provide a custom implementation of the
menu. This gets installed through a new internal method in QMenu to set
the platform menu. It creates the required connections and sync the
state to the QMenu to the newly created QPlatformMenu.
Last but not least QPlatformMenu is extended by a method to create a
QPlatformMenuItem. The default implementation delegates to the platform
theme. This allows to provide the menu item implementation for the
system tray icon without providing the QPlatformMenuItem through the
platform theme.
Change-Id: I17234bd8bcf8c05f8bd786feff0cf8f860430e82
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
The setting of the default format of Raster_A8 was mistakenly
moved down to below the override of Raster_RGBMask.
Change-Id: I52ee19180471c6f5c8d6824ee35f8d39632c9d94
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This fixes regression introduced in f864bdaf59
(in resolveAdditionalFormats(), formatIndex(si) returned an invalid
block format index due to non-empty specialData->resolvedFormats)
Task-number: QTBUG-36759
Change-Id: I4da13d2edaf1987bcd85b2ef326e9d22345eb8f3
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
0x80000000 is too big for a signed 32-bit int, so the compiler ends
up choosing a 64-bit number. Then it will not be the same size as
the parallel enum QDialogButtonBox::ButtonRole, which does not have
these extra flags. By making EOL be the same as InvalidRole and
changing Reverse to 0x40000000, we don't need to use 0x80000000 at
all, so again the compiler can choose a 32-bit representation
for both if appropriate. EOL is used as a terminator in the
static const int buttonRoleLayouts table and therefore as a terminator
in arrays returned from QPlatformDialogHelper::buttonLayout().
It's internal API so it's OK to change in a minor release, but
QtQuick.Dialogs is also looking for the EOL now, so we should avoid
changing it again if possible. This is mainly for efficiency and
for avoiding surprise data type conversions when casting from one
enum to the other.
Change-Id: Ia7b7ce43c8f929d09dd999769e9b7114f695e9a4
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
This fixes the issue that the blitter required sometimes the
texture wrapping to be repeat
Change-Id: I86150d008422facf9040873b0983b0e44be9ad24
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The Origin for Target rect was deemed a confusing concept. The current
implementation would translate the target rect to the coordinate system
specified. However, the order and "direction" of the vertices would
always be the same. So drawing a texture in for one target rect defined in
one coordinate system would paint the texture the same way as it would
when a texture was drawn for a target rect drawn in the "opposite"
coordinate system. The point with this was that if you wanted to "flip"
the texture you would specify that with the source coordinate system.
However, this approach breaks on different levels, such as QRect has functions
which expects a top left coordinate system (ie. top() and bottom()).
In the end Qt uses a top left coordinate system, hence QWindow specifies
a top left coordinate system, and hence the api becomes easier if it is
not possible to define the coordinate system of the target viewport.
Change-Id: I7dd59b3718380876e87a4bff88381d7a1c7d58c1
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The properties that make up the hash value are chosen to be the same as those
that make up QFontDef's op<() and op==(). Indeed, the implementation for QFont
simply delegates to the one of QFontDef, which has been added for this purpose,
but may prove useful in its own right down the line.
The code would greatly benefit from a qHash(qreal) implementation. Lacking
this, the patch uses multiplication with 10000 and qRound64() to convert
the one floating-point property used in the hash to an integer. This is
probably the right thing to do anyway, to avoid epsilon problems.
[ChangeLog][QtGui][QFont] Added qHash overload for this class.
[ChangeLog][QtCore][QHash] Allowed QFont to be used as a key in QHash/QSet.
Change-Id: I2c1cb5d9da53e26cb2c0f1a7c357731e73eea78e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Moving them into QPlatformDialogHelper for the convenience of both
widgets and QtQuick.Dialogs. The main reason is to ensure that
QtQuick.Dialogs does not need to depend on the widgets module, in
order to re-implement the button box concept in a generic dialog.
Change-Id: If400d215338d7cb6dade39d9de60e50b5e7515ef
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Currently, inputMethodQuery() only provides information about the
current paragraph. On some platforms, such as Android, the input method
needs information about the global cursor position, and more of the
surrounding text. Some queries need to pass parameters.
The current inputmethodQuery() implementation does not allow parameters to
be passed. Changing this would require new or modified virtual functions, which
is not possible until Qt 6. Therefore, a completely new mechanism is needed.
Change-Id: Ic64fd90198ade70aa0fa6fa5ad3867dfa7ed763c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
category() returns a const QLoggingCategory so our code does not
compile anymore. Do it differently.
Fix also the Windows error string formatting a bit.
Change-Id: Ie0b6b02947d94b7ccf4a4a57da487dfa8a15709d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
I find the current description of primaryOrientation and orientation
a bit confusing.
Change-Id: I25d77cff2c27c481607903bc1aeb54eacf616718
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The code was not creating all of the storage necessary for cubemaps
as well as attempting to bind to the cubemap face targets which is
invalid when using mutable storage - typically on OS X where
EXT_direct_state_access is not available and immutable storage is only
available at all if using an OpenGL 4.1 context.
Change-Id: I4cf84f1b88c90e8359366392b3ccda65669ebfa7
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Pasi Keränen <pasi.keranen@digia.com>
The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.
Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.
In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.
When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.
Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):
1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.
QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.
2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".
3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.
4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().
The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.
Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.
If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.
Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.
The textures example application is ported to OpenGL 2, the GL 1
code path is removed.
[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.
Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Along with some more helper functions.
There are two more functions used in QIntValidator
Change-Id: I469ef40426cbb73ab515454bd5ecb12d944f5c0a
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Introduce new virtual QGuiApplicationPrivate::tryCloseAllWindows()
which allows overriding the behavior in QApplication to properly close
the widgets first.
Without this, QGuiApplication closes the widget windows leaving a stale
window handle behind in the associated QWidget which then causes the
application not to terminate since QApplication::shouldQuit() stills
finds the affected widgets to be visible.
Task-number: QTBUG-35986
Change-Id: I19ac4b5a19250ee68d09e461c03dbace458c98e4
Reviewed-by: David Faure <david.faure@kdab.com>
Integrate with QOpenGLTextureBlitter, QOpenGLWidget and friends.
Change-Id: Ic2867b713a21a3d2820d546174fc9164b3dd220c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
This can be quite useful on some embedded systems to free up
graphics memory when windows are not used. QEglFSWindow already
implements the function.
Change-Id: I79b08efbd3c67d7be34df6a0e12dd184a92d48c5
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
84be1bd4d3 has changed the stored data type
from QFontEngine to QFontEngine::FaceData. Update the implementation
and revert changing the y_scale sign on non-Mac
(aka fix-up 2d576f79f7).
Change-Id: I4180257bc8f610fb014fd2a2ad6f8fdceece2f13
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Benchmarking shows it took up to 3.5% of Qt Creator's initialization
cost. Optimize by modifying only one variable per loop: instead of
updating n and dst128, we only update one variable at a time.
Removing the Duff's Device also improves the code, since the compiler
won't try to update dst128 four times per loop, only once.
The moving of the epilogue close to the prologue was just to make the
code a little cleaner.
Change-Id: I5b74e27d520ca821f380aef0533c244805f003b7
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
[ChangeLog][QtGui][QWindow]QWindow::icon() now defaults to the application
icon, which can be set with QGuiApplication::setWindowIcon().
Change-Id: Id1974e5cda81775e515c14b294f67fb99351c6c9
Reviewed-by: Albert Astals Cid <albert.astals@canonical.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
-title disappeared between Qt4 and Qt5, due to all the refactorings around QPA.
Making the caption of the mainwindow configurable allows custom setups
for specific users or use cases.
[ChangeLog][QtGui][QGuiApplication] Restore support for -title command line
argument on X11, add -qwindowtitle on all platforms.
Change-Id: I73e6bf21248f3419178eba583b257172a175e74e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Albert Astals Cid <albert.astals@canonical.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
Enable child widgets (without a native window) that render to an FBO
and are composed with the raster backingstore by the platform plugin.
A preliminary version of QOpenGLWidget is included as private API.
Change-Id: I8f984a4d7db285069ce3d6564707942c823d890d
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Use correct parameters for \enum commands, and add documentation
for QOpenGLTexture::Filter enumeration.
Task-number: QTBUG-35576
Change-Id: If7099da0b2b570c28e683126f0ba3a885d80f741
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Remember the engine index for each sub-item and avoid moveGlyphData()
where possible (ie. when there are no glyph indexes to care about).
Also don't memmove data we didn't ever initialize.
Change-Id: Ib8e5fd937a10e4e3c8c0e18961a2e2c1a4167924
Reviewed-by: Ahmed Saidi <justroftest@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The old code wasn't good enough to catch all the glyph (de)composition cases,
thus leading to an assertion in QTextLayout's addNextCluster() helper.
The new code catches all the corner cases and introduces somewhat
better performance to the HB-NG shaper backend.
Change-Id: I5b6c673395a4a039dc55b200abbf74b0ba5d0829
Reviewed-by: Ahmed Saidi <justroftest@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The RGBA8888 formats was incorrectly using the qt_gradient_quint32
which is argb specific. This caused vertical gradients but only
vertical gradients to be drawn incorrectly.
This changes the RGBA8888 formats formats to use the generic gradient
method and renames qt_gradient_quint32 to qt_gradient_argb32 to
indicate its limitation.
Change-Id: Ia1cd48ca7f4f78b64f31d6263e81cd8ac3b0954e
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
RGBx8888 to ARGB32_PM is incorrectly using the RGBA8888 to ARGB32_PM
which asserts the input format is RGBA8888. Since the routine also
performs an unnecessy premul, we should be using a the generic rgba2argb
routine.
Change-Id: I7b67328f804f5f2a9664a35c04836679e8c8b8e5
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
This patch optimizes the unpremultiply method further by using a
lookup table to avoid any divisions at all.
The opportunity is taken to export both premultiply and unpremultiply
since they are commonly used methods relevant to the exported QRgb type
that can be both premultiplied and unpremultipled ARGB.
[ChangeLog][QtGui][QColor] Exported highly optimized methods for
premultiply and unpremultiply of QRgb values.
Change-Id: I658bcf57b0bc73c34c1765b64617d43b63ae820b
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
private api, but useful for 2d gui code that suddenly finds itself
needing to get a set of textures onto some fbo
I didn't want to include ARB_copy_image since it looks like its from
texture/renderbuffer -> texture/renderbuffer while this class implies
texture -> write fbo. We could wrap ARB_copy_image in QOpenGLTexture or
some other class or we can add it later.
I have not added any QOpenGLTexture functions since this class opperates
on the GLuint identifier. We can add overloads later.
Change-Id: I3e565b33466c1c183a249a33c3e82c6786debd55
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
...due to a typo introduced in d8225fab8f and stricter checks
introduced in 4e319ca4c4.
This uses recently added QStringIterator to decrease the code duplication.
Change-Id: Ib1c2519db1c4d65f3ac14e6f9ae3fa272860b1dd
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Makes it easier to add code in the future too.
No-op change.
Change-Id: I228c36813ccf8ee95ed4b6cbbc20af3178d1b84a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
In addition to being more common and consistent with QCommandLineParser, this
will make it possible to add the documentation for these options
in the QCommandLineParser-generated help output.
[ChangeLog][General] Builtin command-line options such as -reverse,
-session, -style etc. now all support double dash, e.g. --reverse,
--session, --style...
Change-Id: Ia2e22c854ccc6a9d7b863b1234317005bc822191
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
In the future, we might want to refactor this code to inconditionally
use the common Desktop / ES2 subset (like the rest of Qt does),
and then resolve only the functions actually available at runtime.
For now, state why we're doing that on Windows.
Change-Id: Ic21035bcd88ddc1d9274fd90a146c2824d783b25
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
OpenGL ES 2 doesn't support 1D textures. So introduce a proper
feature flag and warn if we try to allocate one there.
Change-Id: I73cf58c1f257d2472564f45bff222231e39aca52
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
The code first tried to check for the GL_OES_texture_3D extension,
and if present it resolved the pointers to the gl*Tex*3DOES functions.
But then it overwrote those pointers by attempting to resolve the
Desktop GL gl*Tex*3D functions, thus making them unusable.
So, if the extension is found, don't overwrite the pointers.
If the extension is NOT found, keep the general behavior of still
trying to resolve those functions.
(That is going to fail, but refactoring the general behavior
belongs to a separate commit.)
Change-Id: Idaba122cf9500f136e3f79284d3c82284257036d
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
CMAP guarantees there is 1:1 mapping between the Unicode code points
array and the glyph indexes array, which means the QString length
always greater than or equal to a sufficient glyph indexes array length.
Simply add some asserts and improve the memory consumption
and the performance where possible.
Change-Id: I0bc8cdba5f86c1c0ba9e79c8d5f96cbe56ec463e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
QWidgetWindow stores the normal geometry obtained from the widget when
transiting to other states. This does not work reliably on Windows,
where this geometry is already that of the new state. Instead,
introduce QPlatformWindow::normalGeometry(), add implementation
for Windows and use that in QWidgetWindow.
Task-number: QTBUG-21371
Change-Id: I3819ebaf55b4e7d2f7eef1affe6c20712ba45d7c
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
and rename SpecialData:: resolvedFormatIndices to resolvedFormats.
Instead, resolvedFormats now stores QTextCharFormat shared copies.
Change-Id: I4a22cb3f5679b980ef52d47e4e1935663dd257ea
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Check engine's supported scripts in a single place
and remove unused script parameter from fontEngine().
Change-Id: Ic153803bef519320c370b058e77eac1a4d92afd0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
In rendering, treat (Hiragana|Katakana|Han)+ sequence like Han.
Task-number: QTBUG-36066
Change-Id: I3b5d2833e73431b07fa0df859b5d716357374cf4
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The enum value is unused, a QTextTableFormat is actually documented
to have a FormatType of FrameFormat, and isTableFormat() etc. do
the right thing.
Task-number: QTBUG-35114
Change-Id: I2f3305630b92f117c1f89b85460457265e5af126
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
There's no advantage at keeping them inline because we never call them
directly: we take pointers to them. This can actually cause
multiple copies of the function to be emitted, then the linker may or
may not decide to discard N-1 copies. Just avoid this route
and deinline them.
Change-Id: I5adc704b50ec7f26498846fcbb86cb5b5d016b4b
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Querying GL_MAX_SAMPLES is not supported in GLES2.
Avoiding the call also makes us play nice with Mesa in debug
mode since it gets rid of the warnings about the failing
glGetIntegerv call.
Change-Id: I05e501cc11af41a54fefc34ab919c5191e4f3f0a
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
This fixes the following case:
<blockquote>
<span />Foobar
</blockquote>
Qt would see the end of <span>, and consider the current block
tag as closed, thus resetting the block format, thus losing the
margin set for the current block (due to blockquote).
If you do
<blockquote>
<span>Foo</span>Foobar
</blockquote>
instead, then the same would not happen, since hasBlock is set
to false when we append text to the current inline node.
[ChangeLog][QTextDocument] Add support for empty inline elements
in block tags.
Task-number: QTBUG-33336
Change-Id: Ic566edfec96cb8d44d1c02932bb195bc921d1580
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
In change cb8445f032, I tried to
remove all the historical +1s when calculating the font height
from the ascent and descent, but I missed a couple. These are
used when drawing the background for the text, the height of which
would no longer match the height returned from QFontMetrics.
[ChangeLog][Text] Fixed off-by-one in the height of text background.
Task-number: QTBUG-36444
Change-Id: If6d87f903e246f9faed2298bb1693b2556906eed
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Enable non power of two texture support for non compatible NPOT GPU.
If the context does not handle NPOTTexture feature, the image to bind is scaled to POT size. It works with OpenGL ES and Desktop version.
It is actually almost the same code as the one in QGLContextPrivate::bindTexture.
Change-Id: I6f0f511165c9e171a14f4ba6ba0b7a902e590cf6
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
HarfBuzz-NG does character mirroring where appropriate.
A simple solution is to unset RightToLeft shaper flag when
text gets shaped with HB-NG. Instead, move the mirroring code
right to HB-old proxy function and decrease code duplication.
Change-Id: Icdcd50b73b3e6a43da4b85addc7d8f51edf86512
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Remove virtual from appCommitData and appSaveData and make them public
Change-Id: Ifd605742c6552b7a407de9bf482f8f0f0aa125ca
Reviewed-by: David Faure <david.faure@kdab.com>
The DSA emulator functions query which texture is currently bound
to a given target, then bind the new one, perform an operation,
and bind the old one back.
The problem is that in order to query what's currently bound to the
GL_TEXTURE_<X> target one needs to call glGetIntegerv passing
GL_BINDING_TEXTURE_<X>. Since both GL_TEXTURE_X and GL_BINDING_TEXTURE_X
values are completely arbitrary (not contiguous nor related in any way)
we need to pass *both* them to the functions.
The right GL_BINDING_TEXTURE_X was getting already chosen (and stored)
at texture creation time by QOpenGLTexture, so it's just a matter
of passing it around.
For the "real" DSA functions, the binding target is ignored.
Change-Id: Ida823abbfb142d4a22bf9f9a762b160b7e281c6d
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Remove reference to released font-engine so we don't risk returning it
later.
Change-Id: I741a741567a079818c7f414ac1f9c0b5a9677322
Task-number: QTBUG-36522
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
If the image is already in the right format, converting it to RGBA8888
will be just a refcount increment; but calling bits() will then cause
an unnecessary detach.
Change-Id: I3b06139cd86b74a9082bd0b401a9a14bd4992a10
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
An API oversight caused the image upload methods to take a "void *",
which is not necessary at all. The underlying texture uploading calls
(i.e. the gl(Compressed)Tex(Sub)Image<N>D family) all take a "const void *".
The methods taking a "void *" get deprecated.
Change-Id: Idfda58d4d7d0af1f335e5cbad7d700f4ccad652c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Since we dropped all platform-related shapers during the
QPA refactoring, thus making HarfBuzz the only shaper on all
platforms, we can not deal with AAT-capable fonts anymore.
HarBuzz-NG now supports it's own shaper backend infrastructure,
so the decision was to enable HB's CoreText shaper backend on Mac
and simply make HB-NG the default shaper there.
Task-number: QTBUG-36056
Change-Id: If22e24fd5cc00c25952934332a2f4123f38135a4
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
When drawing to and from the less common formats most of the cpu time
is spend in conversion. The conversion method is rather slow due to
using variable shifts and masks that the compiler does not have a chance
to optimize.
This patch changes the conversion methods to being templates fed by
constexpr methods. This allows the compiler to fully optimize the methods
yielding 2x->5x speedups.
The reliance on constexpr however means the optimized methods are only
used under C++11.
Change-Id: I2ec77c4c1c03f12ee463a694a2b59db0f0b52db1
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
This is really an implementation detail
and shouldn't be accessible in any way.
Change-Id: Icd9f2ea6f9a1d5ebd613ce65eebe2823301f87ea
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
This makes the font merging possible and solves an issue
with the default font properties inheritance when used
in conjunction with QTextFormatCollection.
Change-Id: If8b543c011122dde9f086f5d696df3b042f7b90c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Fixes the problem that only the first icon would be read from an .ico
file with muliple icons of various sizes in it.
Task-number: QTBUG-28267
Change-Id: I50daa89769054234e9ffc5246f59b46975948871
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Thorbjørn Lund Martsum <tmartsum@gmail.com>
Might be useful to expose to QWindow in 5.3, but for now it's private
so it can be used by platform plugins.
Change-Id: Iad96d7e249a7b85695668f8d7e8918164ec67442
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
px16 and py16 might be <0 in the first iteration of the loop. In order
to avoid accessing an invalid index the values have to be corrected
before px and py are accessed.
Change-Id: I790faeacc2b77ae8af52bf5e69a2d801c9fe973d
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
A convenient way to obtain the block format ranges that should be
applied to the block text.
Change-Id: I220429b7c9c592c4880357c0d7b1b21f6c1c11f3
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
In UTF-16, SMP code point is encoded with a pair of surrogates,
thus making SMP code point twice wider than BMP code point.
Change-Id: Ifb0e78cff50cca7231d07097a730188bd98c54cb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
...and thus consume 4 bytes less per glyph and increase the performance a bit.
It seems, the only CTFontGetAdvancesForGlyphs() returns both x and y
advances, though y advances are always equal to 0 for horizontal
orientation and x advances are always equal to 0 for vertical orientation.
Also, rename `advances_x` to `advances` for consistency
and declare QGlyphLayout's data size in a single place.
Change-Id: I56b20f893f8a6feb7aa870e3edbca99dd93ba2e2
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This aimed to disctinct joining types "L", "T", and "U" from just "U".
Unicode 6.3.0 has introduced a character with joining type "L" and
Unicode 7.0 will add a few more characters of joining type "L", so
we'll have to deal with it anyways.
[ChangeLog][QtCore][QChar] Added JoiningType enum and joiningType()
method that deprecates the old QChar::Joining enum and joining() method.
Change-Id: I4be3a3f745d944e689feb9b62d4ca86d1cf371b0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Currently QImage::pixel() returns the raw underlying pixel values for
RGB32. For all other pixel formats the returned value is either valid
ARGB32 or ARGB32PM.
This patch masks the undefined alpha field in RGB32 so that the return
value is well defined QRgb. It also fixes one test that relied on the
previous behavior.
Change-Id: If37463528268b7419733499d1f7bfd0d1097d21e
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Currently INV_PREMUL rounds strictly down. While PREMUL rounds evenly.
This patch adds 0x8000 to the intermediate results in INV_PREMUL before
right shifting, thereby achieving even rounding.
The rounding also makes PREMUL(INV_PREMUL()) into an identify operation,
which means we can safely convert ARGB32PM to ARGB32 and back without
ever losing color details. A test is added to verify this.
Change-Id: I1267e109caddcff0c01d726cb5c1c1e9fa5f7996
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
The recent split of qimage.cpp meant mirror_horizonal_bitmap had
to access the bitflip array using a function call. The function call
was placed in the inner loop, but should have been moved out of the loop
as it can not be inlined.
Change-Id: Id771b2fb7e6c2bfa59670ee96a857a529da13c0b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
QWidgetWIndow: In Qt4, when Qt created a MouseButtonDblClick
event, Qt would consume the causing MouseButtonPress.
It would send only the derived dblclick event to widget
windows and their children.
This change makes Qt5.3 and higher emulate Qt4 delivery
of double click-related events to widget windows and
their children. QML objects (e.g. mousearea) continue to
receive the second MouseButtonPress.
[ChangeLog][QtGui][QWidget] MouseButtonDblClick: Do not send
the 2nd MouseButtonPress event to Widgets. Restore Qt4
behavior in sequence of mouse events delivered to
widget windows and their children.
Task-number: QTBUG-25831
Change-Id: Iff0f9c592bceacb2ca844d30f8180081e136a889
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
This didn't work for a loooong time already;
not it is possible to re-introduce this optimization once again.
Change-Id: I35c40e68933227bda6cbc038c2d8f6709db62451
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The correct rounding that respects ForceIntegerMetrics flag
is done just a few lines below.
Change-Id: I8e79ebaded90753092ecd3e99eece8df4c824362
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Add ref qualified versions of QImage::convertToFormat, so that a
temporary QImage can be converted in-place to a format of equal depth.
[ChangeLog][QtGui][QImage]Added rvalue qualified convertToFormat method
for in-place conversion
Change-Id: I2eed5ffd63f5aea4ffa1147bf7607b02a49d9c5d
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
This tests
* default spacing
* explicit positive spacing
* negative spacings
Negative spacings that causes the layout to shrink down to 0 or
a negative spacing are not supported.
(But make sure they don't crash the whole engine)
This is a partial cherry picked from
qtquickcontrols.git/bc973dcf2163b25f2db74d974b252384bbee8d80)
Only the Q_ASSERT had to be cherry-picked. This is because of that the
qgridlayoutengine* is moved to qtbase.
Therefore, any changes to qgridlayoutengine* won't be merged properly to
dev (they will be lost).
Task-number: QTBUG-35741
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
Change-Id: I834f1efc11aca59a93c8d870f1a776f2f8810485
Reviewed-by: Caroline Chao <caroline.chao@digia.com>
This makes sure that we don't think a mouse area at position 0, 0
contains the mouse on startup.
Task-number: QTBUG-36191
Change-Id: I68a8aed195531f506372ef465734661069b60f57
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Currently the non-standard opaque formats all perform inverse premultiply
on semi transparent pixels when saving. This is only performed on RGB16
and RGB32 when explicitly converting to the formats, but not when drawing.
This patch changes the conversion to be consistent across the board so
less common formats are treated the same as the most common ones. This
also makes drawing and converting to the these formats much faster.
Task-number: QTBUG-36143
Change-Id: I877ddb1c1dbb4d2dd9b4b9192525e50375a1ae60
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
The generic converter can easily be modified to work inplace. Such
an inplace converter can ensure we can do direct conversion between
formats of similar pixel depth.
Inplace conversion is currently only used by QPixmaps, but will be used
by ref qualified versions of QImage::convertToFormat in a future patch.
Change-Id: Idbdaf087b53deecdee8258ba0b5d80edd37cfe79
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Profiling indicates that this function is one of two hot spots causing
a noticeable latency when changing KDE virtual desktops.
Instead of computing two modulos per pixel in the inner loop, it is
possible to compute the modulos outside the loop and compute a modulo
sum in the inner loop for a reasonable speedup.
Change-Id: Ic4217b7686e031d7673b3e10aa977dae263096dc
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
If the QPA supports threaded pixmaps, don't print out a message warning
the user about painting a pixmap in the non-main thread.
Likewise, if the QPA supports threaded OpenGL, don't print out a warning
when the user is about to paint on OpenGL from a non-main thread.
Change-Id: I5b4928ee49b1d6c1b638b036fade12dc794258df
Reviewed-by: Albert Astals Cid <albert.astals@canonical.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Commit 773dd01 introduced a general mingw platform scope, which
is cleaner and more flexible than matching the spec name.
Change-Id: Ie3a9cb791a83f7c8a51bc4e23069190c452ab521
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The plan is to do better caching in ensureColumnAndRowData(), and
this patch will benefit for any such changes later
Change-Id: Id1662e3fe7f70079e29ddb6e3d64e6e580ad9e0f
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
On iOS we don't build the NEON drawhelpers as they are implemented using
GAS syntax assembly, so prevent drawhelpers.cpp from trying to use them.
Follow-up to 01c59ac857.
Change-Id: I3e3dc9b0e1d780db3184413d2ff3010ac8dcd37b
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>