194 lines
6.5 KiB
C++
194 lines
6.5 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the plugins of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL3$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPLv3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or later as published by the Free
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** Software Foundation and appearing in the file LICENSE.GPL included in
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** the packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 2.0 requirements will be
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** met: http://www.gnu.org/licenses/gpl-2.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qwinrtinputcontext.h"
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#include "qwinrtscreen.h"
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#include <QtGui/QWindow>
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#include <private/qeventdispatcher_winrt_p.h>
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#include <functional>
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#include <wrl.h>
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#include <roapi.h>
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#include <windows.ui.viewmanagement.h>
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#include <windows.ui.core.h>
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using namespace Microsoft::WRL;
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using namespace Microsoft::WRL::Wrappers;
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using namespace ABI::Windows::Foundation;
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using namespace ABI::Windows::UI::ViewManagement;
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using namespace ABI::Windows::UI::Core;
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typedef ITypedEventHandler<InputPane*, InputPaneVisibilityEventArgs*> InputPaneVisibilityHandler;
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QT_BEGIN_NAMESPACE
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/*!
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\class QWinRTInputContext
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\brief Manages Input Method visibility
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\internal
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\ingroup qt-qpa-winrt
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Listens to the native virtual keyboard for hide/show events and provides
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hints to the OS for showing/hiding. On WinRT, showInputPanel()/hideInputPanel()
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have no effect because WinRT dictates that keyboard presence is user-driven:
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(http://msdn.microsoft.com/en-us/library/windows/apps/hh465404.aspx)
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Windows Phone, however, supports direct hiding/showing of the keyboard.
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*/
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QWinRTInputContext::QWinRTInputContext(QWinRTScreen *screen)
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: m_screen(screen)
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{
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IInputPaneStatics *statics;
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if (FAILED(GetActivationFactory(HString::MakeReference(RuntimeClass_Windows_UI_ViewManagement_InputPane).Get(),
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&statics))) {
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qWarning(Q_FUNC_INFO ": failed to retrieve input pane statics.");
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return;
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}
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IInputPane *inputPane;
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statics->GetForCurrentView(&inputPane);
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statics->Release();
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if (inputPane) {
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EventRegistrationToken showToken, hideToken;
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inputPane->add_Showing(Callback<InputPaneVisibilityHandler>(
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this, &QWinRTInputContext::onShowing).Get(), &showToken);
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inputPane->add_Hiding(Callback<InputPaneVisibilityHandler>(
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this, &QWinRTInputContext::onHiding).Get(), &hideToken);
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handleVisibilityChange(inputPane);
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m_isInputPanelVisible = !m_keyboardRect.isEmpty();
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} else {
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qWarning(Q_FUNC_INFO ": failed to retrieve InputPane.");
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}
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}
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QRectF QWinRTInputContext::keyboardRect() const
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{
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return m_keyboardRect;
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}
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bool QWinRTInputContext::isInputPanelVisible() const
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{
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return m_isInputPanelVisible;
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}
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HRESULT QWinRTInputContext::onShowing(IInputPane *pane, IInputPaneVisibilityEventArgs *)
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{
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m_isInputPanelVisible = true;
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emitInputPanelVisibleChanged();
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return handleVisibilityChange(pane);
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}
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HRESULT QWinRTInputContext::onHiding(IInputPane *pane, IInputPaneVisibilityEventArgs *)
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{
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m_isInputPanelVisible = false;
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emitInputPanelVisibleChanged();
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return handleVisibilityChange(pane);
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}
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HRESULT QWinRTInputContext::handleVisibilityChange(IInputPane *pane)
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{
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Rect rect;
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pane->get_OccludedRect(&rect);
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const QRectF keyboardRect = QRectF(qRound(rect.X * m_screen->scaleFactor()), qRound(rect.Y * m_screen->scaleFactor()),
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qRound(rect.Width * m_screen->scaleFactor()), qRound(rect.Height * m_screen->scaleFactor()));
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if (m_keyboardRect != keyboardRect) {
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m_keyboardRect = keyboardRect;
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emitKeyboardRectChanged();
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}
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return S_OK;
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}
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PHONE_APP)
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static HRESULT getInputPane(ComPtr<IInputPane2> *inputPane2)
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{
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ComPtr<IInputPaneStatics> factory;
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HRESULT hr = GetActivationFactory(HString::MakeReference(RuntimeClass_Windows_UI_ViewManagement_InputPane).Get(),
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&factory);
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if (FAILED(hr)) {
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qErrnoWarning(hr, "Failed to get input pane factory.");
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return hr;
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}
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ComPtr<IInputPane> inputPane;
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hr = factory->GetForCurrentView(&inputPane);
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if (FAILED(hr)) {
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qErrnoWarning(hr, "Failed to get input pane.");
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return hr;
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}
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hr = inputPane.As(inputPane2);
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if (FAILED(hr)) {
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qErrnoWarning(hr, "Failed to get extended input pane.");
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return hr;
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}
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return hr;
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}
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void QWinRTInputContext::showInputPanel()
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{
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QEventDispatcherWinRT::runOnXamlThread([&]() {
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ComPtr<IInputPane2> inputPane;
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HRESULT hr = getInputPane(&inputPane);
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if (FAILED(hr))
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return hr;
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boolean success;
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hr = inputPane->TryShow(&success);
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if (FAILED(hr) || !success)
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qErrnoWarning(hr, "Failed to show input panel.");
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return hr;
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});
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}
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void QWinRTInputContext::hideInputPanel()
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{
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QEventDispatcherWinRT::runOnXamlThread([&]() {
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ComPtr<IInputPane2> inputPane;
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HRESULT hr = getInputPane(&inputPane);
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if (FAILED(hr))
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return hr;
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boolean success;
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hr = inputPane->TryHide(&success);
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if (FAILED(hr) || !success)
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qErrnoWarning(hr, "Failed to hide input panel.");
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return hr;
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});
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}
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#endif // WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PHONE_APP)
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QT_END_NAMESPACE
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